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RoboXplore

Introduction to Robotics for Kids (Grades 3 to 6)

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4.80/5 (2,700 Ratings)

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45 Live 1:1 Sessions

NZ$2390

NZ$2172

Price/Class NZ$48.27

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205 parent reviews received this week

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205 parent reviews received this week

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205 parent reviews received this week

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205 parent reviews received this week

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205 parent reviews received this week

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205 parent reviews received this week

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205 parent reviews received this week

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205 parent reviews received this week

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205 parent reviews received this week

NZD2390

NZD2172

Home > Courses > Coding Classes for Kids > Introduction to Robotics for Kids (Grades 3 to 6)

Program Overview

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Personalized attention

Learn Robotics at your own pace with a teacher focused only on you

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Teacher-led sessions

Real-time interaction and feedback with a dedicated teacher

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60 minutes per session

Deep-dive into topics with focused 60-minute sessions

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8-12 age group

Tailored for curious learners in the 8-12 age group

What’s Included

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45 Interactive lessons

Built to engage

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English

language instruction

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Lifetime access

to course materials

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Certificate

is awarded upon completion

Activity Overview

Grades 3 to 6

Intermediate

Kids build robots like candy sorters and Mars rovers that can react to hand waves. They take turns coding, building, and testing.

Learning Goals

  • How machines move, basic coding, using sensors, and teamwork
  • Helps kids work well with others and think creatively
  • Kids get to build and play with cool robots together
  • Collaborate in teams, rotating coder, builder, tester roles

Lessons

Pre-Kit Module

Featured
Project

Welcome to Robotics

This session introduces students to Robotics & makes them understand how hardware & software can be connected. This is accomplished with the help of a maze game. (Involves Teacher's kit).

Project

Ping-Pong

In this session, we are making a ping-pong game on pictoblox, wherein the paddle can be controlled with tactile buttons. (Involves Teacher's kit).

Project

Tom and Jerry

In this session, we are making the student recall well all the coding fundamentals. This will be accomplished by making a tom & jerry chasing game.(Involves Teacher's kit).

Project

Tokyo Drift

This session inculcates assembling the robot in horizontal mode, playing the pre-built firmware and additional driving controls. This session makes the student understand controlling the robot remotely & controlling the motor to drive the robot in different directions.

Robotics Foundation

Featured
Project

Welcome to Robotics

This session introduces students to Robotics & makes them understand how hardware & software can be connected. This is accomplished with the help of a maze game. (Involves Teacher's kit).

Project

Ping-Pong

In this session, we are making a ping-pong game on pictoblox, wherein the paddle can be controlled with tactile buttons. (Involves Teacher's kit).

Project

Tom and Jerry

In this session, we are making the student recall well all the coding fundamentals. This will be accomplished by making a tom & jerry chasing game.(Involves Teacher's kit).

Project

Tokyo Drift

This session inculcates assembling the robot in horizontal mode, playing the pre-built firmware and additional driving controls. This session makes the student understand controlling the robot remotely & controlling the motor to drive the robot in different directions.

Fundamentals of AI & ML

Featured
Project

Welcome to Robotics

This session introduces students to Robotics & makes them understand how hardware & software can be connected. This is accomplished with the help of a maze game. (Involves Teacher's kit).

Project

Ping-Pong

In this session, we are making a ping-pong game on pictoblox, wherein the paddle can be controlled with tactile buttons. (Involves Teacher's kit).

Project

Tom and Jerry

In this session, we are making the student recall well all the coding fundamentals. This will be accomplished by making a tom & jerry chasing game.(Involves Teacher's kit).

Project

Tokyo Drift

This session inculcates assembling the robot in horizontal mode, playing the pre-built firmware and additional driving controls. This session makes the student understand controlling the robot remotely & controlling the motor to drive the robot in different directions.

AI & ML for Robots

Featured
Project

Welcome to Robotics

This session introduces students to Robotics & makes them understand how hardware & software can be connected. This is accomplished with the help of a maze game. (Involves Teacher's kit).

Project

Ping-Pong

In this session, we are making a ping-pong game on pictoblox, wherein the paddle can be controlled with tactile buttons. (Involves Teacher's kit).

Project

Tom and Jerry

In this session, we are making the student recall well all the coding fundamentals. This will be accomplished by making a tom & jerry chasing game.(Involves Teacher's kit).

Project

Tokyo Drift

This session inculcates assembling the robot in horizontal mode, playing the pre-built firmware and additional driving controls. This session makes the student understand controlling the robot remotely & controlling the motor to drive the robot in different directions.

Functional Robotics

Project

Welcome to Robotics

This session introduces students to Robotics & makes them understand how hardware & software can be connected. This is accomplished with the help of a maze game. (Involves Teacher's kit).

Project

Ping-Pong

In this session, we are making a ping-pong game on pictoblox, wherein the paddle can be controlled with tactile buttons. (Involves Teacher's kit).

Project

Tom and Jerry

In this session, we are making the student recall well all the coding fundamentals. This will be accomplished by making a tom & jerry chasing game.(Involves Teacher's kit).

Project

Tokyo Drift

This session inculcates assembling the robot in horizontal mode, playing the pre-built firmware and additional driving controls. This session makes the student understand controlling the robot remotely & controlling the motor to drive the robot in different directions.

Parental Guidance

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This program is best suited for kids aged 7 years and above. Younger kids will need significant adult assistance as coders are required to manage technical issues that may arise during class.

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Ratings & Reviews

4.8
/5
Based on
2700 ratings

5star

87%

4star

10%

3star

2%

2star

0%

1star

1%

EJ

Emily Johnson
starstarstarstarstar

I really enjoyed the Robotics course using the 3‑6 Intermediate RoboXplore Pack! Building the Mars rover that could take pictures was my favorite project, and I learned how to use ... read more

18 Oct, 2024

LS

Liam Smith
starstarstarstarstar

The LEGO® SPIKE kits in our Robotics class were super fun! I loved programming the candy sorter, and I can now explain how crankshafts work through our hands-on experiments....

26 Jan, 2023

HN

Hanh Nguyen
starstarstarstarstar

Our Robotics class was amazing! I enjoyed collaborating with my team to build the robot pet, and I learned so much about programming using loops in our fun quizzes....

14 Apr, 2025

AW

Ava Wilson
starstarstarstarstar

In the Robotics course, I had a blast creating the candy sorter! The activities were engaging, and I loved rotating roles with my teammates....

03 Apr, 2025

OB

Oliver Brown
starstarstarstarstar

I had a great experience in the Robotics class! The Mars rover project was challenging but rewarding, especially when I learned to use ultrasonic sensors to navigate....

18 Jul, 2024

TN

Thando Nkosi
starstarstarstarstar

The Builders dive course was very informative! I especially loved dissecting how cam and pulley systems work while building our robot pet....

08 Nov, 2024

LJ

Liam Jones
starstarstarstarstar

The Robotics program was fantastic! I loved scripting missions in block‑based Python and working as a team to complete our projects....

24 Feb, 2024

MD

Mia Davis
starstarstarstarstar

I'm so impressed with the Robotics class my daughter attended. The course engaged her with hands-on projects like the candy sorter, and she learned so much about mechanical systems... read more

02 Nov, 2023

NS

Nora Smith
starstarstarstarstar

The Robotics class was enlightening! Creating the Mars rover and programming it to take pictures taught me so much about technology....

05 Aug, 2023

AW

Aiden Wilson
starstarstarstarstar

I really loved the Robotics course! The experiential learning with LEGO® SPIKE kits made understanding mechanical converters so much easier....

15 Jul, 2024

45

1:1 Classes

NZ$193.07 per month

4 Classes per month

NZD48.27 per class)

60 min


Live video meetings

Ages 8-12

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Frequently Asked Questions

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What age group are BrightCHAMPS courses designed for?

Arrow Up

All our programs and courses are designed for children aged 6-16 years, with structured learning paths tailored to their age and skill level. We recommend at least two sessions (1 hour each) per week for the best learning experience for this age group.

How is my child’s data and privacy protected?

Arrow Up

BrightCHAMPS strictly follows Children’s Online Privacy Protection Act (COPPA) guidelines. We do not collect more data than necessary. Our systems and staff are trained to ensure a safe and private learning space.

Can I get the recording of the classes for my child?

Arrow Up

To ensure student privacy, we do not provide recordings. However, detailed class notes, projects and activities are shared after each session for kids to revise at their own pace.

Is there any homework or outside practice required?

Arrow Up

While there’s no mandatory homework, we do encourage optional practice tasks, projects or games that reinforce class concepts which help your child apply their learning in a fun and engaging way.

How will Harvard help in my child’s journey with BrightCHAMPS?

Arrow Up

Through our partnership with Harvard Business Publishing Education, we integrate Harvard ManageMentor® courses into our curriculum, providing kids with interactive online access.

How are BrightCHAMPS classes conducted?

Arrow Up

Our classes are conducted live on BrightCHAMPS' platform, where students engage with teachers in real time. We offer one-on-one sessions to ensure every student gets personalized attention and learning experience.

What devices or softwares are needed for classes?

Arrow Up

A basic laptop or desktop with internet access is perfect. Classes typically run on Zoom. We’ll guide you with any other platform setup instructions (if required) before the course begins!

Does my child need prior experience in these courses or any other subjects?

Arrow Up

No prior experience is required for any of our programs. Our curriculum is designed to accommodate both beginners and advanced learners, with structured lesson plans.

Can I reschedule or cancel classes, if needed?

Arrow Up

We offer flexible scheduling of classes. You can reschedule or cancel classes 2 hours before the session based on availability and learning preferences through the Student Dashboard.