Program Overview
Personalized attention
Learn Robotics at your own pace with a teacher focused only on you
Teacher-led sessions
Real-time interaction and feedback with a dedicated teacher
60 minutes per session
Deep-dive into topics with focused 60-minute sessions
8-12 age group
Tailored for curious learners in the 8-12 age group
What’s Included

45 Interactive lessons
Built to engage

English
language instruction

Lifetime access
to course materials

Certificate
is awarded upon completion
Activity Overview

Grades 3 to 6

Intermediate
Kids build robots like candy sorters and Mars rovers that can react to hand waves. They take turns coding, building, and testing.

Learning Goals
- How machines move, basic coding, using sensors, and teamwork
- Helps kids work well with others and think creatively
- Kids get to build and play with cool robots together
- Collaborate in teams, rotating coder, builder, tester roles
Lessons

Welcome to Robotics
This session introduces students to Robotics & makes them understand how hardware & software can be connected. This is accomplished with the help of a maze game. (Involves Teacher's kit).

Ping-Pong
In this session, we are making a ping-pong game on pictoblox, wherein the paddle can be controlled with tactile buttons. (Involves Teacher's kit).

Tom and Jerry
In this session, we are making the student recall well all the coding fundamentals. This will be accomplished by making a tom & jerry chasing game.(Involves Teacher's kit).
Robotics Foundation


Tokyo Drift
This session inculcates assembling the robot in horizontal mode, playing the pre-built firmware and additional driving controls. This session makes the student understand controlling the robot remotely & controlling the motor to drive the robot in different directions.

Roll 'n' Race
In this session, the student learns how to involve hardware to control sprites. This is accomplished by making a 2 player game wherein student will also get introduced to tactile buttons.

Think it, Lit it
In this session, we are making the student develop different customized moving animations on 7 x 5 led display.

The Discotheque
In this session, we are introducing touch sensors & it's response to the student. This is accomplished by making a robo piano that plays different musical notes on touch.
Fundamentals of AI & ML


Mirror mirror on the wall
This session introduces the student to Artificial Intelligence, uses of AI & applications of AI. The student explores face detection extension in this session & makes robot mimic human expressions.

Fruit Ninja
This session makes the student familiar with the video sensing application of AI. Here, the student makes a fruit ninja game which can be played by video sensing controls.

Treasure Hunt
Kit is programmed to detect text, read aloud & act according..

Global Weather Station
This session introduces student to the speech recognition application of AI. Here the quarky acts like Alexa & it detects human speech. On speech recognition, it fetches & displays weather data.
AI & ML for Robots


Trace the path
In this session, the student learns to calibrate IR sensors to detect colors & then based on the response of the IR sensor controls robotic movement. Finally, cumulating all the concepts to make a line-following robot.

Get the pizza!
In this session, the student develops an autonomous driving pizza delivery bot. Here, the robot drives itself to the pizza store automatically with the help of card & road sign detection.

Follow me
In this session, the student develops a robot that follows human body movements. This session gives an idea about gesture-controlled robots by making the student develop a hand-movement-controlled car.

AI Assistance Bot
In this session, the student is made to develop an assistance bot that recognizes the human's speech commands & accordingly recognizes the destination, thereby driving automatically to that location.
Functional Robotics

Sweeping Bot
This project introduces student to actuators & their applications in real life. This session covers the concepts of servo motor, it's calibration & operation. This is accomplished by making a sweeping bot

Tilt & Move
This project introduces student to the concept of accelerometers. It takes into application the accelerometer of the mobile phone & thereby moving the robot based on mobile tilt.

Check the edge
This project introduces student to Ultrasonic sensor, it's connections & working. This is accomplished by making an automated edge detector robot.

Smart Dustbin-1
This project brings in the real-world applications of robotics, by making an Ultrasonic sensor based smart dustbin; featuring automated lid open/close & garbage level detection
Parental Guidance

This program is best suited for kids aged 7 years and above. Younger kids will need significant adult assistance as coders are required to manage technical issues that may arise during class.


Frequently Asked Questions


How can I contact BrightCHAMPS for my query?

You can share your query through BrightBuddy on the Student Dashboard or email us at care@brightchamps.com Our team could take 24–48 hours to get back to you on email.
What is the BrightCHAMPS refund policy?

We believe in offering the best possible experience to you and your child. In case you are not pleased with our services, we offer a hassle-free 10-day refund policy. Please refer here for more details.
I want to update my personal information. How can I do that?

Our Student Dashboard has an option for you to update your personal information. On the top right corner where the student name appears, click on 'Edit Profile'. Make the changes and click on 'Confirm Changes'!