Table Of Contents

114 Learners

Last updated on ** October 4th, 2024**

Table of 16 consists of the multiples of the number 16 when multiplied by integers. This table helps in fast multiplication in larger numbers. Below are facts about the table of 16.

The table of 16 is one of the advanced tables among the multiplication tables.

- Table of 16 consists of multiples of 16, a list with a structure that helps the learner calculate the sums of 16.

- The pattern followed in the table is repeated addition of 16 and keeps increasing as 16, 32, 48, 64, 80, 96, 112, 128, 144, 160…

- The digits at the one’s place of the product of the table of 16 are in the order 6, 2, 8, 4, and 0.

- All the products in Table of 16 are even numbers.

The table of 16 is easy to understand and learn and does not require time to comprehend. However, practicing it regularly helps the learner to understand the pattern.

Here is the table of 16 from the multiples 1 to 10 and 11 to 20.

TABLE OF 16 (1-10) | |
---|---|

16 x 1 = 16 |
16 x 6 = 96 |

16 x 2 = 32 |
16 x 7 = 112 |

16 x 3 = 48 |
16 x 8 = 128 |

16 x 4 = 64 |
16 x 9 = 144 |

16 x 5 = 80 |
16 x 10 = 160 |

TABLE OF 16 (11-20) | |
---|---|

16 x 11 = 176 |
16 x 16 = 256 |

16 x 12 = 192 |
16 x 17 = 272 |

16 x 13 = 208 |
16 x 18 = 288 |

16 x 14 = 224 |
16 x 19 = 304 |

16 x 15 = 240 |
16 x 20 = 320 |

Multiplication tables are fundamental for developing math skills. Some tips and tricks for Table of 16 are listed below.

- Table of 16 has a pattern, only 6, 2, 4, 8, and 0 are the numbers repeated in one’s place.

- The table of 16 can also be practiced using the skip counting method, i.e., by counting 16’s: 16, 32, 48, 64, 80, 96, 112, 128, 144, 160, and so on.

- The table of 16 can be related to the analog clock. The numbers in the clock can be used to find the products of the multiples.

- Using the table of 10, the even products in the table can be obtained by doubling the multiple. For example, 10 x 6 = 60 = 16 x 12.

**Factor**: Factors are the numbers that can be multiplied to get a product.

**Skip counting**: Counting by 16 to get the products quickly.

**Inverse operation**: Operations that undo each other.

**Multiple**: The number that can be evenly divided by another number.

**Product**: The result obtained when multiplication is performed.

**Breaking down**: The multiple is broken down into simpler forms.