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RoboXceed

Introduction to Robotics for Kids (Grades 7 to 12)

rating

4.73/5 (5,340 Ratings)

rating

60 Live 1:1 Sessions

฿22999

฿21999

Price/Class ฿366.65

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1052 children visited this page in last 10 minutes

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143 parent reviews received this week

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337 live students currently learning

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2468 minutes of class completed today

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246 students enrolled in last 5 days

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1052 children visited this page in last 10 minutes

bulb

143 parent reviews received this week

bulb

337 live students currently learning

bulb

2468 minutes of class completed today

bulb

246 students enrolled in last 5 days

bulb

1052 children visited this page in last 10 minutes

bulb

143 parent reviews received this week

bulb

337 live students currently learning

bulb

2468 minutes of class completed today

bulb

246 students enrolled in last 5 days

฿22999

฿21999

Home > Courses > Math Classes for Kids > Introduction to Robotics for Kids (Grades 7 to 12)

Program Overview

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Personalized attention

Learn Robotics at your own pace with a teacher focused only on you

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Teacher-led sessions

Real-time interaction and feedback with a dedicated teacher

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60 minutes per session

Deep-dive into topics with focused 60-minute sessions

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12-18 age group

Tailored for curious learners in the 12-18 age group

What’s Included

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60 Interactive lessons

Built to engage

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English

language instruction

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Lifetime access

to course materials

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Certificate

is awarded upon completion

Activity Overview

Grades 7 to 12

Advanced

Kids write simple code to control robot motors, lights, and sensors. They build robots that can balance and race drones.

Learning Goals

  • Learn basic MicroPython coding
  • Control robot parts with code
  • Use sensors to keep robots balanced
  • Solve problems with coding

Lessons

Pre-Kit Module

Project

Welcome to Robotics

This session introduces students to Robotics & makes them understand how hardware & software can be connected. This is accomplished with the help of a maze game. (Involves Teacher's kit).

Project

Ping-Pong

In this session, we are making a ping-pong game on pictoblox, wherein the paddle can be controlled with tactile buttons. (Involves Teacher's kit).

Project

Tom and Jerry

In this session, we are making the student recall well all the coding fundamentals. This will be accomplished by making a tom & jerry chasing game.(Involves Teacher's kit).

Robotics Foundation

Project

Tokyo Drift

This session inculcates assembling the robot in horizontal mode, playing the pre-built firmware and additional driving controls. This session makes the student understand controlling the robot remotely & controlling the motor to drive the robot in different directions.

Project

Roll 'n' Race

In this session, the student learns how to involve hardware to control sprites. This is accomplished by making a 2 player game wherein student will also get introduced to tactile buttons.

Project

Think it, Lit it

In this session, we are making the student develop different customized moving animations on 7 x 5 led display.

Project

The Discotheque

In this session, we are introducing touch sensors & it's response to the student. This is accomplished by making a robo piano that plays different musical notes on touch.

AI & ML for Robots

Project

Mirror mirror on the wall

This session introduces the student to Artificial Intelligence, uses of AI & applications of AI. The student explores face detection extension in this session & makes robot mimic human expressions.

Project

Fruit Ninja

This session makes the student familiar with the video sensing application of AI. Here, the student makes a fruit ninja game which can be played by video sensing controls.

Project

Global Weather Station

This session introduces student to the speech recognition application of AI. Here the quarky acts like Alexa & it detects human speech. On speech recognition, it fetches & displays weather data.

Project

Guess What

This session introduces the student to understand analyzing live camera feed thereby detecting & identifying various objects based on pre-trained models.

Functional Robotics

Project

Sweeping Bot

Build 4-wheel drive robot with sweeping mechasim using servo motor

Project

Edge Detector

Build a robot that can detect the edge and turn in another direction

Project

Goods Delivary Bot - 1

Build pick and plack robot for material handling

Project

Digital Clock

This session makes the student apply the pre-learned concepts of AI & speech recognition to fetch the real-world time, date & day data & thereby making a speech recognition-based digital clock.

Parental Guidance

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This program is best suited for kids aged 7 years and above. Younger kids will need significant adult assistance as coders are required to manage technical issues that may arise during class.

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Ratings & Reviews

4.73
/5
Based on
5340 ratings

5star

80%

4star

17%

3star

1%

2star

1%

1star

1%

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GR

Giovanni Rossi
starstarstarstarstar

The Coding course was fantastic! I loved exploring the basics of coding through fun apps and games. My favorite project was building a simple app, which helped me develop real-world problem-solving skills.The Coding cour...read more

28 Nov, 2023

SN

Siti Nuraini
starstarstarstarstar

I was amazed at how much my son learned in the Coding program. He enjoyed building real-world apps and creating games, which really boosted his confidence in technology.

18 Apr, 2025

JD

Julien Durand
starstarstarstarstar

This Coding course opened my eyes to the world of programming! I loved the interactive games and the projects were fun—especially working on game development!

02 Jan, 2024

KT

Kevin Tan
starstarstarstarstar

I really enjoyed the Coding Fundamentals program. The classes helped me learn the basics of coding while creating apps. It was a great hands-on experience!

27 Jan, 2024

FA

Fahad Al-Salem
starstarstarstarstar

My daughter loved the Coding program! She found exploring the basics of coding through interactive projects exciting and it really helped her think critically.

16 Oct, 2023

EJ

Emily Johnson
starstarstarstarstar

The Coding course was awesome! I loved building interactive games and using beginner-friendly tools to create my own app. It was a lot of fun!

19 Jun, 2024

MS

Michael Smith
starstarstarstarstar

I had a blast in the Coding class! The interactive activities allowed me to develop my programming skills and I enjoyed learning through projects.

22 Jun, 2023

AB

Avery Brown
starstarstarstarstar

Coding was so much fun! I loved creating my own games and the projects helped me understand programming better. It truly boosted my creativity!

12 Nov, 2024

JW

Jessica Williams
starstarstarstarstar

I was thrilled with the Coding course my son took. He gained foundational knowledge in programming and developed real-world problem-solving skills through the interactive projects.

25 Apr, 2023

RP

Rani Putri
starstarstarstarstar

The Codingprogram was great! I loved learning about app development and the interactive games really made the concepts stick.

21 Sep, 2023

60

1:1 Classes

฿1466.60 per month

4 Classes per month

THB366.65 per class)

60 min


Live video meetings

Ages 8-12

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Frequently Asked Questions

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What age group are BrightCHAMPS courses designed for?

Arrow Up

All our programs and courses are designed for children aged 6-16 years, with structured learning paths tailored to their age and skill level. We recommend at least two sessions (1 hour each) per week for the best learning experience for this age group.

How is my child’s data and privacy protected?

Arrow Up

BrightCHAMPS strictly follows Children’s Online Privacy Protection Act (COPPA) guidelines. We do not collect more data than necessary. Our systems and staff are trained to ensure a safe and private learning space.

Can I get the recording of the classes for my child?

Arrow Up

To ensure student privacy, we do not provide recordings. However, detailed class notes, projects and activities are shared after each session for kids to revise at their own pace.

Is there any homework or outside practice required?

Arrow Up

While there’s no mandatory homework, we do encourage optional practice tasks, projects or games that reinforce class concepts which help your child apply their learning in a fun and engaging way.

How will Harvard help in my child’s journey with BrightCHAMPS?

Arrow Up

Through our partnership with Harvard Business Publishing Education, we integrate Harvard ManageMentor® courses into our curriculum, providing kids with interactive online access.

How are BrightCHAMPS classes conducted?

Arrow Up

Our classes are conducted live on BrightCHAMPS' platform, where students engage with teachers in real time. We offer one-on-one sessions to ensure every student gets personalized attention and learning experience.

What devices or softwares are needed for classes?

Arrow Up

A basic laptop or desktop with internet access is perfect. Classes typically run on Zoom. We’ll guide you with any other platform setup instructions (if required) before the course begins!

Does my child need prior experience in these courses or any other subjects?

Arrow Up

No prior experience is required for any of our programs. Our curriculum is designed to accommodate both beginners and advanced learners, with structured lesson plans.

Can I reschedule or cancel classes, if needed?

Arrow Up

We offer flexible scheduling of classes. You can reschedule or cancel classes 2 hours before the session based on availability and learning preferences through the Student Dashboard.

What age group are BrightCHAMPS courses designed for?

Arrow Up

All our programs and courses are designed for children aged 6-16 years, with structured learning paths tailored to their age and skill level. We recommend at least two sessions (1 hour each) per week for the best learning experience for this age group.

How is my child’s data and privacy protected?

Arrow Up

BrightCHAMPS strictly follows Children’s Online Privacy Protection Act (COPPA) guidelines. We do not collect more data than necessary. Our systems and staff are trained to ensure a safe and private learning space.

Can I get the recording of the classes for my child?

Arrow Up

To ensure student privacy, we do not provide recordings. However, detailed class notes, projects and activities are shared after each session for kids to revise at their own pace.

Is there any homework or outside practice required?

Arrow Up

While there’s no mandatory homework, we do encourage optional practice tasks, projects or games that reinforce class concepts which help your child apply their learning in a fun and engaging way.

How will Harvard help in my child’s journey with BrightCHAMPS?

Arrow Up

Through our partnership with Harvard Business Publishing Education, we integrate Harvard ManageMentor® courses into our curriculum, providing kids with interactive online access.

How are BrightCHAMPS classes conducted?

Arrow Up

Our classes are conducted live on BrightCHAMPS' platform, where students engage with teachers in real time. We offer one-on-one sessions to ensure every student gets personalized attention and learning experience.

What devices or softwares are needed for classes?

Arrow Up

A basic laptop or desktop with internet access is perfect. Classes typically run on Zoom. We’ll guide you with any other platform setup instructions (if required) before the course begins!

Does my child need prior experience in these courses or any other subjects?

Arrow Up

No prior experience is required for any of our programs. Our curriculum is designed to accommodate both beginners and advanced learners, with structured lesson plans.

Can I reschedule or cancel classes, if needed?

Arrow Up

We offer flexible scheduling of classes. You can reschedule or cancel classes 2 hours before the session based on availability and learning preferences through the Student Dashboard.