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rating

Coding Achiever II - Group

Intermediate Coding Class for Kids (Grades 2 to 3)

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4.69/5 (9,108 Ratings)

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66 Live Group Sessions

₱32999

₱26999

Price/Class ₱409.08

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1883 minutes of class completed today

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1272 children visited this page in last 15 minutes

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100 live students currently learning

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262 parent reviews received this week

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251 students enrolled in last 3 days

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1883 minutes of class completed today

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1272 children visited this page in last 15 minutes

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100 live students currently learning

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262 parent reviews received this week

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251 students enrolled in last 3 days

bulb

1883 minutes of class completed today

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1272 children visited this page in last 15 minutes

bulb

100 live students currently learning

bulb

262 parent reviews received this week

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251 students enrolled in last 3 days

₱32999

₱26999

Home > Courses > Coding Classes for Kids > Intermediate Coding Class for Kids (Grades 2 to 3)

Program Overview

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Group sessions

Learn Coding with your peers

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Teacher-led sessions

Real-time interaction and feedback with a dedicated teacher

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60 minutes per session

Deep-dive into topics with focused 60-minute sessions

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6-8 age group

Tailored for curious learners in the 6-8 age group

What’s Included

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66 Interactive lessons

Built to engage

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English

language instruction

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Lifetime access

to course materials

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Certificate

is awarded upon completion

Activity Overview

Grades 2 to 3

Beginner

A fun mix of coding, science, 3D modeling, and AR/VR activities that inspire young learners to create and explore technology.

Learning Goals

  • Learn coding basics through games and app projects
  • Discover science and math concepts via interactive digital activities
  • Build spatial and creative skills using 3D modeling tools
  • Get hands-on with immersive technologies like Augmented and Virtual Reality

Lessons

Coding Fundamentals

Featured
Project

Geometric Shapes

Introduction to coding, programming, and command execution through engaging geometric shape project.

Project

Alice in WonderLand

Explore the world of sequences and algorithms through engaging puzzles .

Project

Photo Frame of your family

Explore the world of bugs and debugging.

Project

Patterns made Easy

Dive into loops and solve puzzles using repeat and nested repeat blocks.

App Development

Featured
Project

Flash Light App

Students will learn about the "App Lab Interface" and become familiar with blocks like "User Interface" and "Functions" in code.org. They will reinforce their understanding by creating the "Flash Light" App.

Project

Name and Age App

This lesson introduces students to concepts such as "Data types," "Variables," and "text areas" in App Lab on code.org. They will solidify their understanding by developing the "Name and Age" App.

Project

Week-Day/Week-End App

Students will be introduced to the concepts of "Control," "Math," "Variables," and "Text areas" in App Lab on code.org. They will strengthen their understanding through the creation of the "Week-Day / Week-End" App.

Project

Calculator App

This lesson helps students comprehend the concept of "Set number" in UI controls, as well as "Math," "Variables," and "Functions" in App Lab on code.org. They will enhance their understanding by building the "Calculator App."

Game Development

Featured
Project

Universal Tour

Grasp the fundamentals of Object-oriented programming.

Project

My Music Band

Comprehend the core principles of Object-oriented programming through Encapsulation.

Project

Star Runner

Gain an understanding of Object-oriented programming using Abstraction.

Project

Bull's Eye

Explore Object-oriented programming through the concept of Inheritance.

Scientific Exploration

Featured
Project

The four Seasons Part 1

Comprehend the animation of seasons and weather phenomena.

Project

The four Seasons Part 2

Gain understanding of animating seasons and weather elements.

Project

How do Plants Grow Part 1

Explore the animation of various stages in a plant's life cycle.

Project

How do Plants Grow Part 2

Learn about animating different processes in a plant's life cycle.

Certificate

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Coding Foundation-Beginner

This Certificate of Achievement will be awarded on completion of Coding Fundamentals Module with high scores. All participants will be eligible for a Certificate of Participation.

Logic Building

Intermediate Loops

Conditional Logic

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App Development-Beginner

This Certificate of Achievement will be awarded on completion of App Development Module with high scores. All participants will be eligible for a Certificate of Participation.

UI/UX Principles

Basic Interactivity

App Prototyping

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Block Based Coding Foundation-Beginner

This Certificate of Achievement will be awarded on completion of Game Development Module with high scores. All participants will be eligible for a Certificate of Participation.

Event Handling

Variable Use

Game Mechanics

Parental Guidance

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This program is best suited for kids aged 7 years and above. Younger kids will need significant adult assistance as coders are required to manage technical issues that may arise during class.

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Ratings & Reviews

4.69
/5
Based on
9108 ratings

5star

79%

4star

16%

3star

2%

2star

1%

1star

2%

Share Your Experience

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RP

Ravi Patel
starstarstarstarstar

I had a great experience in my coding class! The project work with 3D modeling tools was eye-opening and so creative.

10 Feb, 2024

EJ

Emily Johnson
starstarstarstarstar

My son has really enjoyed his coding course. The blend of creativity and science made learning fun, and he has become so passionate about building apps.

03 Jun, 2024

FS

Fiona Schmidt
starstarstarstarstar

The creativity involved in our coding projects was impressive! I loved learning about tech in such a fun way.

27 Dec, 2023

SP

Siti Putri
starstarstarstarstar

This coding course was so interactive! I loved using the 3D modeling tools to bring my ideas to life.

17 Apr, 2024

ZN

Zola Nkosi
starstarstarstarstar

I had such a fun time in this coding class! The creative aspects helped me express myself while learning.

14 Jan, 2023

AS

Ayush Sharma
starstarstarstarstar

The coding class helped me understand 3D models and augmented reality. I had a great time!

21 Oct, 2023

BS

Budi Santoso
starstarstarstarstar

The Coding course was a fantastic experience! I learned coding through engaging games and got to work on exciting AR/VR projects that really expanded my creativity.

13 Aug, 2023

MD

Matilda Davies
starstarstarstarstar

My son gained so much from this coding course. The creative approach helped him develop his interest in technology and problem-solving.

21 Oct, 2023

IJ

Isla Johnson
starstarstarstarstar

Learning coding was such a cool adventure! The interactive activities helped me understand tech and create unique projects.

21 Mar, 2025

NS

Nina Schmidt
starstarstarstarstar

I'm impressed with the coding course structure! My child's imaginative projects showcased their learning in a fun way.

18 Jul, 2023

66

Group Classes

₱26999

Live video meetings

Ages 8-12 6-8

60 min

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Frequently Asked Questions

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What devices or softwares are needed for classes?

Arrow Up

A basic laptop or desktop with internet access is perfect. Classes typically run on Zoom. We’ll guide you with any other platform setup instructions (if required) before the course begins!

What age group are BrightCHAMPS courses designed for?

Arrow Up

All our programs and courses are designed for children aged 6-16 years, with structured learning paths tailored to their age and skill level. We recommend at least two sessions (1 hour each) per week for the best learning experience for this age group.

Does my child need prior experience in these courses or any other subjects?

Arrow Up

No prior experience is required for any of our programs. Our curriculum is designed to accommodate both beginners and advanced learners, with structured lesson plans.

Can I get the recording of the classes for my child?

Arrow Up

To ensure student privacy, we do not provide recordings. However, detailed class notes, projects and activities are shared after each session for kids to revise at their own pace.

How will Harvard help in my child’s journey with BrightCHAMPS?

Arrow Up

Through our partnership with Harvard Business Impact, we integrate Harvard ManageMentor® courses into our curriculum, providing kids with interactive online access.

Is there any homework or outside practice required?

Arrow Up

While there’s no mandatory homework, we do encourage optional practice tasks, projects or games that reinforce class concepts which help your child apply their learning in a fun and engaging way.

Can I reschedule or cancel classes, if needed?

Arrow Up

We offer flexible scheduling of classes. You can reschedule or cancel classes 12 hours before the session based on availability and learning preferences through the Student Dashboard.

How are BrightCHAMPS classes conducted?

Arrow Up

Our classes are conducted live on BrightCHAMPS' platform, where students engage with teachers in real time. We offer one-on-one sessions to ensure every student gets personalized attention and learning experience.