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Coding Achiever II - Group

Intermediate Coding Class for Kids (Grades 2 to 3)

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4.69/5 (9,108 Ratings)

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90 Live Group Sessions

د.إ5954

د.إ5299

Price/Class د.إ58.88

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1883 minutes of class completed today

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1272 children visited this page in last 15 minutes

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100 live students currently learning

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262 parent reviews received this week

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251 students enrolled in last 3 days

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1883 minutes of class completed today

bulb

1272 children visited this page in last 15 minutes

bulb

100 live students currently learning

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262 parent reviews received this week

bulb

251 students enrolled in last 3 days

bulb

1883 minutes of class completed today

bulb

1272 children visited this page in last 15 minutes

bulb

100 live students currently learning

bulb

262 parent reviews received this week

bulb

251 students enrolled in last 3 days

د.إ5954

د.إ5299

Home > Courses > Coding Classes for Kids > Intermediate Coding Class for Kids (Grades 2 to 3)

Program Overview

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Group sessions

Learn Coding with your peers

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Teacher-led sessions

Real-time interaction and feedback with a dedicated teacher

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60 minutes per session

Deep-dive into topics with focused 60-minute sessions

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6-8 age group

Tailored for curious learners in the 6-8 age group

What’s Included

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90 Interactive lessons

Built to engage

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English

language instruction

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Lifetime access

to course materials

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Certificate

is awarded upon completion

Activity Overview

Grades 2 to 3

Beginner

A fun mix of coding, science, 3D modeling, and AR/VR activities that inspire young learners to create and explore technology.

Learning Goals

  • Learn coding basics through games and app projects
  • Discover science and math concepts via interactive digital activities
  • Build spatial and creative skills using 3D modeling tools
  • Get hands-on with immersive technologies like Augmented and Virtual Reality

Lessons

Coding Fundamentals

Project

Geometric Shapes

Hola young coders! In your very first session on Coding Fundamentals, explore the world of coding commands! Discover cool patterns to draw the initial letters of your first and last name as you play with geometric shapes!

Project

Hungry Robot

Let's team up with Robot BB8 on a thrilling journey to gather sandwiches! In this exciting project, you'll enhance your coding skills while helping BB8 navigate through a sandwich-collecting adventure.

Project

Customized Photo Frame

Create your very own customised photoframes with coding as you explore your creativity while at it.

Project

Steve and Alex Friendship

Make new friends in this session - Steve and Alex, in an enchanting project using Play Lab! Let your imagination soar as you create a delightful display of their bond, showcasing their unique story through coding.

App Development

Project

Fun Rainbow

A bright colourful rainbow welcomes you to your first session on App Development! Have fun designing a Fun rainbow app using Events, SetTimeout, and other cool concepts!

Project

Bird and the Balloons

Bird and Balloons is an interactive mobile game app that you design in this session. The player control a bird to pop colorful balloons floating in the sky.

Project

Text Styling

In your upcoming "Text Styling" session, you'll learn how to make your words shine and sparkle on the screen! Text formatting will help you dressing up your writing with stylish outfits and cool hairstyles to make them truly unique and eye-catching.

Project

My Floral Art

Create your very own Floral Art App using Code.org as you design stunning digital flower arrangements that will amaze your friends and family.

Game Development

Project

Virtual Tour to different planets

Hello young developers! Welcome to your first session on the Game Development module! Using the Scratch platform for coding, you will go on an exploration of multiple planets within the Solar System during this session.

Project

Puzzle Game

It's Puzzle time! In this session, learn to use features on Scratch like Ask, Say, Move, Backdrops Switching, Conditionals, and apply them to develop an engaging puzzle game.

Project

Maze Game

Who doesn't like to get lost in a maze? In this session, you get to create a game where your objective is to navigate through each level of the maze and reach the end successfully.

Project

Drawing Game

Young artists and painters come together! In this session, design a drawing game of your own where users have the ability to create their preferred drawings and shapes.

Scientific + Math Exploration

Project

The Four Seasons Part 1

Welcome aboard young explorers! The project you create in your first session enables you to understand Animation of Seasons and Weathers, while having fun with OOPs-based Look block animation.

Project

The Four Seasons Part 2

The part 2 of this project let's you finish what you picked in your first session while having fun with OOPs-based Look block animation.

Project

Plants Growth Part 1

Love plants? The project in this session enables you to understand the animation of different processes involved in a Plants Life Cycle! Go green!

Project

Plants Growth Part 2

Part 2 of the "Plants growth" project lets you practise the animation of different processes involved in a Plants Life Cycle.

3D Modelling

Project

Design a cup

Welcome to the 3D modelling course young developers! This project provides an introduction to 3d modelling, 2D and 3D shapes, grouping and design a 3D model of a cup.

Project

Design a Heart Ring

The "design a heart ring" project enables you to design the heart ring using basic 3D shapes, grouping and alignment in different planes.

Project

Design a Medal

Design a medal using basic different 3D shapes, grouping alignment and rotation as a part of this session.

Project

Design a House

This project introduces you to the concepts of designing a 3D model and grouping multiple 3D objects as you design a house.

AR VR

Project

All about me

In this session, students will learn how to create a 3D model of themselves. They will also learn how to add text and images to their model, and how to create a simple animation.

Project

Treasure Hunt

This project enables the student to create a 3D treasure hunt game and learn how to create a 3D environment, add objects to the environment, and create a path for the user to follow.

Project

Story Time

Students get to learn how to create 3D models of the characters and the objects in the story, and how to animate the characters.

Project

Moon walk

This project allows the student to learn about First Moon Landing ,

MIT APP Inventor

Project

Word Mirror

The project in the first session provides the introduction to App development using MIT App Inventor platform. It includes basic designing and coding for a word mirror project

Project

Camera App

This project provides the introduction to using a camera coponent in an application and click selfies.

Project

Facts App

Students are going to learn how to make an intersting and engagig facts app

Project

Music Buddy App

In this project, students are going to create their own Music Player app to play their favourite songs.

Graphic Designing

Project

Digital Storybook Cover

For the first session, students design digital storybook covers, using shapes for backgrounds, adding text, and learning element positioning and resizing.

Project

Personalised Bookmarks

Students create personalized bookmarks using images or clipart, stylish fonts for names or quotes, and complementary background colors.

Project

Save Water Infographic

Students develop infographics about water conservation, utilizing icons and text to convey saving methods in a visually appealing format.

Project

Board Game

Students design a basic board game, creating a path with numbered spaces, designing tokens with shapes and colors, and establishing rules.

HTML CSS

Project

Digital Storybook

This Project encourages the student to build their first website consisting of their creative stories and poems using primary HTML tags ,<br> tag and <hr> tag.

Project

E-Travel Journal

This Project encourages the student to maintain an online journal. Each entry can be a new webpage where they write about their daily experiences, thoughts, and feelings. They can also learn about headings and paragraph Tag.

Project

Coffee Cup

This Project encourages the student to create a digital recipe book where student can add their favorite recipes. They can include images, ingredients, and instructions. This project introduces them to image insertion and list

Project

Scoop Troop

This Project encourages the student to create a restaurant website for ice creams.Ice Cream Price list will be designed using html table tag .

Microbit

Project

Lucky Number Game

Welcome to your first session on Microbit where you get introduced and familarised with Microbit.

Project

Flashing Emotions

The Flashing emotion project shows different emotion images on the LED animation. In this session, you also get introduced to the concepts of loops which make the set of instructions run forever.

Project

Rock, Paper, Scissors Game

The Rock, Paper, Scissors Game uses the accelerometer. When the micro:bit accelerometer detects a shake movement, it sets the variable tool to a random number: 0, 1 or 2.

Project

Graphical Dice

The Graphical Dice Game uses two different Microbits communicating to each other using Radio.

Minecraft

Project

Snowman in the Snow land!

The first project on this module introduces students to Minecraft Game Interface, Game Controls, Code Builder, Coding Blocks, Coordinate Systems, Commands, Inventory Control etc. The project idea focusses on the development of a Snowman with the help of blocks from Minecraft Inventory.

Project

The Scary Escape!

The project covers the fundamentals of Minecraft navigation, Player commands, Events block, and concept of Event Handlers by implementing an adventurous escape game.

Project

Let us Teleport!

This session introduces the coding concept of coordinates, outlining the difference between relative position and world position along with development of games based on the implementation of coordinate concepts.

Project

Striders Adventure

Concept of variables in programming, variable declaration, initialization and updation, World and Player Coordinate Systems, Position blocks along with the implementation of same using Minecraft MakeCode programming are some concepts you practise today.

Virtual Robotics

Project

Moving The Robot

For the first session, students explore the VEXcode VR platform and learn to move the robot in the left/right/forward and backward directions.

Project

Drawing Shapes

This project enables the students to understand about the use of pen tool in VEXcode VR platform.

Project

Eye Sensors

Students learn about the concepts of loops & Sensors and the use of 'front eye' sensor in the VR Robot in VEXcode VR platform.

Project

Dynamic Wall Maze

This session helps the students to understand about the concepts of repeat until loop & conditional statements (If/ If/else conditions) in VEXcode VR platform.

Parental Guidance

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This program is best suited for kids aged 7 years and above. Younger kids will need significant adult assistance as coders are required to manage technical issues that may arise during class.

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90

Group Classes

د.إ5299

taxes not included

Live video meetings

Ages 8-12 6-8

60 min

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Frequently Asked Questions

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What age group are BrightCHAMPS courses designed for?

Arrow Up

All our programs and courses are designed for children aged 6-16 years, with structured learning paths tailored to their age and skill level. We recommend at least two sessions (1 hour each) per week for the best learning experience for this age group.

Can I get the recording of the classes for my child?

Arrow Up

To ensure student privacy, we do not provide recordings. However, detailed class notes, projects and activities are shared after each session for kids to revise at their own pace.

Is there any homework or outside practice required?

Arrow Up

While there’s no mandatory homework, we do encourage optional practice tasks, projects or games that reinforce class concepts which help your child apply their learning in a fun and engaging way.

How are BrightCHAMPS classes conducted?

Arrow Up

Our classes are conducted live on BrightCHAMPS' platform, where students engage with teachers in real time. We offer one-on-one sessions to ensure every student gets personalized attention and learning experience.

What devices or softwares are needed for classes?

Arrow Up

A basic laptop or desktop with internet access is perfect. Classes typically run on Zoom. We’ll guide you with any other platform setup instructions (if required) before the course begins!

Does my child need prior experience in these courses or any other subjects?

Arrow Up

No prior experience is required for any of our programs. Our curriculum is designed to accommodate both beginners and advanced learners, with structured lesson plans.

Can I reschedule or cancel classes, if needed?

Arrow Up

We offer flexible scheduling of classes. You can reschedule or cancel classes 12 hours before the session based on availability and learning preferences through the Student Dashboard.

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