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The Turing-Tesla Challenge

Teach systems to observe, decide and act

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Price/Class ﷼0.33

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Imagination logic and machines shape the future.- Inspired by Turing & Tesla

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Imagination logic and machines shape the future.- Inspired by Turing & Tesla

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Imagination logic and machines shape the future.- Inspired by Turing & Tesla

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Imagination logic and machines shape the future.- Inspired by Turing & Tesla

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Imagination logic and machines shape the future.- Inspired by Turing & Tesla

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Imagination logic and machines shape the future.- Inspired by Turing & Tesla

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Imagination logic and machines shape the future.- Inspired by Turing & Tesla

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Imagination logic and machines shape the future.- Inspired by Turing & Tesla

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Imagination logic and machines shape the future.- Inspired by Turing & Tesla

bulb

Imagination logic and machines shape the future.- Inspired by Turing & Tesla

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Imagination logic and machines shape the future.- Inspired by Turing & Tesla

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Imagination logic and machines shape the future.- Inspired by Turing & Tesla

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Imagination logic and machines shape the future.- Inspired by Turing & Tesla

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Imagination logic and machines shape the future.- Inspired by Turing & Tesla

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Imagination logic and machines shape the future.- Inspired by Turing & Tesla

Home > Courses > Hackathon > Teach systems to observe, decide and act

Highlights of the Event

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Global Experience

Connect with peers worldwide through collaborative challenges

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Grade-Based Challenges

Projects matched to each student’s coding and robotics level

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Expert Mentors

Experienced guides simplifying coding and robotics concepts

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Exploration & Discovery

Students identify problems and design solutions independently

What Makes It Special

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Masterclasses

Industry-led learning sessions

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Time-Based Tracks

Challenges across timelines

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Rewards

Prizes for top performers

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Certificates

Participation certificates for all

Other Details

Age Group: 6-16 years

Language: English

The Markowitz Matrix turns mathematical thinking into real-world decision-making.

Inspired by Harry Markowitz, who showed how numbers can help balance risk and reward, this challenge encourages students to think critically about choices and outcomes.

Students explore different ways to use money and resources, comparing options, weighing risks, and discovering which decisions work best over time. They turn abstract math concepts into practical strategies, building a personal “smart portfolio.”

Through hands-on activities, scenario-based trials, and reflective analysis, students learn how structured thinking and careful planning lead to smarter decisions, developing confidence, analytical skills, and financial reasoning that will help them beyond the classroom.

Hackathon LittleCHAMPS (Grade 1-3)

Project

Masterclass 1-Guide NOVA Home

Students learn how machines follow clear step-by-step instructions and why precise commands are essential for correct system behaviour.

Project

Masterclass 2-Wake Up NOVA!

Students teach machines to make simple choices when situations change, helping systems respond instead of stopping or waiting.

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Masterclass 3-NOVA Can Hear & Move

Students explore how machines sense sound, movement, and touch to react automatically to their surroundings.

Project

Masterclass 4-NOVA the Smart Helper

Students test their systems in changing conditions and improve them to work independently in real-life scenarios.

Competitions

Project

Global Quiz

Kickstart the hackathon with a thrilling quiz testing coding logic, problem solving skills, robotics concepts and system thinking across global learners.

Project

Project Submission

Build, code, and submit an autonomous robotics project that turns ideas into intelligent systems solving real-world challenges.

Hackathon JuniorCHAMPS (Grade 4-6)

Project

Masterclass 1-Tesla City Explorer

Students use loops and variables to keep systems running continuously without human intervention or repeated instructions.

Project

Masterclass 2-Tesla Decision Brain

Students build decision logic that helps systems choose faster, smarter actions during complex or changing situations.

Project

Masterclass 3-Self-Driving Tesla Controller

Students design systems that detect problems, self-correct and adapt automatically using feedback loops.

Project

Masterclass 4-Autonomous City Tour System

Students design an end-to-end autonomous solutions that works smoothly from input to action.

Hackathon SeniorCHAMPS (Grade 7-12)

Project

Masterclass 1-System Behavior & Control Foundations

Students build event-driven systems that respond instantly to real-time inputs without waiting for manual commands.

Project

Masterclass 2-Smart Routing Controller

Students apply optimization and pathfinding techniques to help systems select the best routes and decisions efficiently.

Project

Masterclass 3-Real-Time Autonomous Control

Students integrate multiple inputs to create coordinated, intelligent systems that communicate and act together.

Project

Masterclass 4-Rebuilding the Past with Autonomy

Students design, document and present a fully autonomous system solving a real-world challenge.

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The Turing-Tesla Challenge

Teach systems to observe, decide and act

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Frequently Asked Questions

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Is there a deadline to complete the Hackathon project?

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Yes, each phase will have a clear timeline shared in advance to guide students smoothly.

Is the hackathon suitable for my child’s grade level?

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Yes! All activities and masterclasses in the hackathon are specially designed for each grade, ensuring age-appropriate learning and challenges.

Who can I contact for support?

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You can reach out to your Academic Counsellor or BrightCHAMPS support team anytime for assistance.

What will my child learn from participating in the Hackathon?

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Students will learn to build autonomous systems, improve problem-solving and logical thinking, apply math for smart real-world decisions and gain confidence in presenting ideas on stage.

How will the hackathon sessions be conducted?

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Masterclasses will be held in groups of 8 students and conducted similar to regular BrightCHAMPS sessions, followed by project building and submissions.

Which subjects are covered in the hackathon?

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BrightCHAMPS Global Hackathon 2026 includes four core pillars of the future; Robotics, coding, financial literacy and math, across different age groups.

What is the theme of BrightCHAMPS Global Hackathon 2026?

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The themes for BrightCHAMPS Global Hackathon 2026 are divided into two. Robotics & Coding: The Turing-Tesla Challenge, which is about applying strong coding skills to real-world systems and transforming algorithms into machines. Financial Literacy & Math: The Markowitz Matrix, which focuses on applying mathematical thinking to compare choices, manage risk and make better financial decisions.

Are there prizes and certificates in the Hackathon?

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Yes! Every student will receive a certificate of participation and excellence, whereas the winners for each hackathon will win exciting prizes!