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The Turing-Tesla Challenge

Teach systems to observe, decide and act

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£20

£15

Price/Class £0.10

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Imagination logic and machines shape the future.- Inspired by Turing & Tesla

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Imagination logic and machines shape the future.- Inspired by Turing & Tesla

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Imagination logic and machines shape the future.- Inspired by Turing & Tesla

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Imagination logic and machines shape the future.- Inspired by Turing & Tesla

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Imagination logic and machines shape the future.- Inspired by Turing & Tesla

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Imagination logic and machines shape the future.- Inspired by Turing & Tesla

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Imagination logic and machines shape the future.- Inspired by Turing & Tesla

bulb

Imagination logic and machines shape the future.- Inspired by Turing & Tesla

bulb

Imagination logic and machines shape the future.- Inspired by Turing & Tesla

bulb

Imagination logic and machines shape the future.- Inspired by Turing & Tesla

bulb

Imagination logic and machines shape the future.- Inspired by Turing & Tesla

bulb

Imagination logic and machines shape the future.- Inspired by Turing & Tesla

bulb

Imagination logic and machines shape the future.- Inspired by Turing & Tesla

bulb

Imagination logic and machines shape the future.- Inspired by Turing & Tesla

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Imagination logic and machines shape the future.- Inspired by Turing & Tesla

£20

£15

Home > Courses > Hackathon > Teach systems to observe, decide and act

Highlights of the Event

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Global Experience

Connect with peers worldwide through collaborative challenges

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Grade-Based Challenges

Projects matched to each student’s coding and robotics level

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Expert Mentors

Experienced guides simplifying coding and robotics concepts

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Exploration & Discovery

Students identify problems and design solutions independently

What Makes It Special

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Masterclasses

Industry-led learning sessions

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Time-Based Tracks

Challenges across timelines

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Rewards

Prizes for top performers

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Certificates

Participation certificates for all

Other Details

Age Group: 6-16 years

Language: English

The Turing-Tesla Challenge brings together the two core pillars of the program; coding and robotics into one immersive learning experience.
Inspired by Alan Turing, who laid the foundation for computation and intelligent logic, and Nikola Tesla, who imagined machines operating in the physical world, the challenge bridges thinking and building.

Students are challenged to apply coding concepts to real-world systems, transforming algorithms into working solutions that can think logically, make decisions, and interact with their environment.

Through guided problem-solving, hands-on building and iterative testing, students experience how ideas evolve into intelligent machines, developing skills that prepare them for future pathways in technology, innovation, and engineering.

Hackathon LittleCHAMPS (Grade 1-3)

Project

Masterclass 1-Guide NOVA Home

Students learn how machines follow clear step-by-step instructions and why precise commands are essential for correct system behaviour.

Project

Masterclass 2-Wake Up NOVA!

Students teach machines to make simple choices when situations change, helping systems respond instead of stopping or waiting.

Project

Masterclass 3-NOVA Can Hear & Move

Students explore how machines sense sound, movement, and touch to react automatically to their surroundings.

Project

Masterclass 4-NOVA the Smart Helper

Students test their systems in changing conditions and improve them to work independently in real-life scenarios.

Competitions

Project

Global Quiz

Kickstart the hackathon with a thrilling quiz testing coding logic, problem solving skills, robotics concepts and system thinking across global learners.

Project

Project Submission

Build, code, and submit an autonomous robotics project that turns ideas into intelligent systems solving real-world challenges.

Hackathon JuniorCHAMPS (Grade 4-6)

Project

Masterclass 1-Tesla City Explorer

Students use loops and variables to keep systems running continuously without human intervention or repeated instructions.

Project

Masterclass 2-Tesla Decision Brain

Students build decision logic that helps systems choose faster, smarter actions during complex or changing situations.

Project

Masterclass 3-Self-Driving Tesla Controller

Students design systems that detect problems, self-correct and adapt automatically using feedback loops.

Project

Masterclass 4-Autonomous City Tour System

Students design an end-to-end autonomous solutions that works smoothly from input to action.

Hackathon SeniorCHAMPS (Grade 7-12)

Project

Masterclass 1-System Behavior & Control Foundations

Students build event-driven systems that respond instantly to real-time inputs without waiting for manual commands.

Project

Masterclass 2-Smart Routing Controller

Students apply optimization and pathfinding techniques to help systems select the best routes and decisions efficiently.

Project

Masterclass 3-Real-Time Autonomous Control

Students integrate multiple inputs to create coordinated, intelligent systems that communicate and act together.

Project

Masterclass 4-Rebuilding the Past with Autonomy

Students design, document and present a fully autonomous system solving a real-world challenge.

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The Turing-Tesla Challenge

Teach systems to observe, decide and act

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Frequently Asked Questions

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