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RoboPremier

Advanced Robotics Course for Kids (Grades 3 to 6)

rating

4.79/5 (17,400 Ratings)

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150 Live 1:1 Sessions

د.إ12942

د.إ11765

Price/Class د.إ78.43

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643 minutes of class completed today

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643 minutes of class completed today

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643 minutes of class completed today

bulb

643 minutes of class completed today

bulb

643 minutes of class completed today

bulb

643 minutes of class completed today

bulb

643 minutes of class completed today

bulb

643 minutes of class completed today

bulb

643 minutes of class completed today

AED12942

AED11765

Home > Courses > Financial Literacy for Kids > Advanced Robotics Course for Kids (Grades 3 to 6)

Program Overview

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Personalized attention

Learn Robotics at your own pace with a teacher focused only on you

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Teacher-led sessions

Real-time interaction and feedback with a dedicated teacher

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60 minutes per session

Deep-dive into topics with focused 60-minute sessions

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8-12 age group

Tailored for curious learners in the 8-12 age group

What’s Included

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150 Interactive lessons

Built to engage

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English

language instruction

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Lifetime access

to course materials

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Certificate

is awarded upon completion

Activity Overview

Grades 3 to 6

Intermediate

Kids learn how robots “see,” control things remotely, and take part in a friendly competition judged by experts.

Learning Goals

  • Teaching robots to recognize things, sending data wirelessly, and safety
  • Prepares kids for future tech and ethical thinking
  • Kids get to join exciting challenges and learn by doing
  • Evaluate ethics and safety in autonomous robot operation

Lessons

Pre-Kit Module

Featured
Project

Welcome to Robotics

This session introduces students to Robotics & makes them understand how hardware & software can be connected. This is accomplished with the help of a maze game. (Involves Teacher's kit).

Project

Ping-Pong

In this session, we are making a ping-pong game on pictoblox, wherein the paddle can be controlled with tactile buttons. (Involves Teacher's kit).

Project

Tom and Jerry

In this session, we are making the student recall well all the coding fundamentals. This will be accomplished by making a tom & jerry chasing game.(Involves Teacher's kit).

Project

Tokyo Drift

This session inculcates assembling the robot in horizontal mode, playing the pre-built firmware and additional driving controls. This session makes the student understand controlling the robot remotely & controlling the motor to drive the robot in different directions.

Robotics Foundation

Featured
Project

Welcome to Robotics

This session introduces students to Robotics & makes them understand how hardware & software can be connected. This is accomplished with the help of a maze game. (Involves Teacher's kit).

Project

Ping-Pong

In this session, we are making a ping-pong game on pictoblox, wherein the paddle can be controlled with tactile buttons. (Involves Teacher's kit).

Project

Tom and Jerry

In this session, we are making the student recall well all the coding fundamentals. This will be accomplished by making a tom & jerry chasing game.(Involves Teacher's kit).

Project

Tokyo Drift

This session inculcates assembling the robot in horizontal mode, playing the pre-built firmware and additional driving controls. This session makes the student understand controlling the robot remotely & controlling the motor to drive the robot in different directions.

Fundamentals of AI & ML

Featured
Project

Welcome to Robotics

This session introduces students to Robotics & makes them understand how hardware & software can be connected. This is accomplished with the help of a maze game. (Involves Teacher's kit).

Project

Ping-Pong

In this session, we are making a ping-pong game on pictoblox, wherein the paddle can be controlled with tactile buttons. (Involves Teacher's kit).

Project

Tom and Jerry

In this session, we are making the student recall well all the coding fundamentals. This will be accomplished by making a tom & jerry chasing game.(Involves Teacher's kit).

Project

Tokyo Drift

This session inculcates assembling the robot in horizontal mode, playing the pre-built firmware and additional driving controls. This session makes the student understand controlling the robot remotely & controlling the motor to drive the robot in different directions.

AI & ML for Robots

Featured
Project

Welcome to Robotics

This session introduces students to Robotics & makes them understand how hardware & software can be connected. This is accomplished with the help of a maze game. (Involves Teacher's kit).

Project

Ping-Pong

In this session, we are making a ping-pong game on pictoblox, wherein the paddle can be controlled with tactile buttons. (Involves Teacher's kit).

Project

Tom and Jerry

In this session, we are making the student recall well all the coding fundamentals. This will be accomplished by making a tom & jerry chasing game.(Involves Teacher's kit).

Project

Tokyo Drift

This session inculcates assembling the robot in horizontal mode, playing the pre-built firmware and additional driving controls. This session makes the student understand controlling the robot remotely & controlling the motor to drive the robot in different directions.

Functional Robotics

Project

Welcome to Robotics

This session introduces students to Robotics & makes them understand how hardware & software can be connected. This is accomplished with the help of a maze game. (Involves Teacher's kit).

Project

Ping-Pong

In this session, we are making a ping-pong game on pictoblox, wherein the paddle can be controlled with tactile buttons. (Involves Teacher's kit).

Project

Tom and Jerry

In this session, we are making the student recall well all the coding fundamentals. This will be accomplished by making a tom & jerry chasing game.(Involves Teacher's kit).

Project

Tokyo Drift

This session inculcates assembling the robot in horizontal mode, playing the pre-built firmware and additional driving controls. This session makes the student understand controlling the robot remotely & controlling the motor to drive the robot in different directions.

Physical Computing

Project

Welcome to Robotics

This session introduces students to Robotics & makes them understand how hardware & software can be connected. This is accomplished with the help of a maze game. (Involves Teacher's kit).

Project

Ping-Pong

In this session, we are making a ping-pong game on pictoblox, wherein the paddle can be controlled with tactile buttons. (Involves Teacher's kit).

Project

Tom and Jerry

In this session, we are making the student recall well all the coding fundamentals. This will be accomplished by making a tom & jerry chasing game.(Involves Teacher's kit).

Project

Tokyo Drift

This session inculcates assembling the robot in horizontal mode, playing the pre-built firmware and additional driving controls. This session makes the student understand controlling the robot remotely & controlling the motor to drive the robot in different directions.

Interactive Mechatronics

Project

Welcome to Robotics

This session introduces students to Robotics & makes them understand how hardware & software can be connected. This is accomplished with the help of a maze game. (Involves Teacher's kit).

Project

Ping-Pong

In this session, we are making a ping-pong game on pictoblox, wherein the paddle can be controlled with tactile buttons. (Involves Teacher's kit).

Project

Tom and Jerry

In this session, we are making the student recall well all the coding fundamentals. This will be accomplished by making a tom & jerry chasing game.(Involves Teacher's kit).

Project

Tokyo Drift

This session inculcates assembling the robot in horizontal mode, playing the pre-built firmware and additional driving controls. This session makes the student understand controlling the robot remotely & controlling the motor to drive the robot in different directions.

Internet of Things

Project

Welcome to Robotics

This session introduces students to Robotics & makes them understand how hardware & software can be connected. This is accomplished with the help of a maze game. (Involves Teacher's kit).

Project

Ping-Pong

In this session, we are making a ping-pong game on pictoblox, wherein the paddle can be controlled with tactile buttons. (Involves Teacher's kit).

Project

Tom and Jerry

In this session, we are making the student recall well all the coding fundamentals. This will be accomplished by making a tom & jerry chasing game.(Involves Teacher's kit).

Project

Tokyo Drift

This session inculcates assembling the robot in horizontal mode, playing the pre-built firmware and additional driving controls. This session makes the student understand controlling the robot remotely & controlling the motor to drive the robot in different directions.

Sensory Systems

Project

Welcome to Robotics

This session introduces students to Robotics & makes them understand how hardware & software can be connected. This is accomplished with the help of a maze game. (Involves Teacher's kit).

Project

Ping-Pong

In this session, we are making a ping-pong game on pictoblox, wherein the paddle can be controlled with tactile buttons. (Involves Teacher's kit).

Project

Tom and Jerry

In this session, we are making the student recall well all the coding fundamentals. This will be accomplished by making a tom & jerry chasing game.(Involves Teacher's kit).

Project

Tokyo Drift

This session inculcates assembling the robot in horizontal mode, playing the pre-built firmware and additional driving controls. This session makes the student understand controlling the robot remotely & controlling the motor to drive the robot in different directions.

Home Automation

Project

Welcome to Robotics

This session introduces students to Robotics & makes them understand how hardware & software can be connected. This is accomplished with the help of a maze game. (Involves Teacher's kit).

Project

Ping-Pong

In this session, we are making a ping-pong game on pictoblox, wherein the paddle can be controlled with tactile buttons. (Involves Teacher's kit).

Project

Tom and Jerry

In this session, we are making the student recall well all the coding fundamentals. This will be accomplished by making a tom & jerry chasing game.(Involves Teacher's kit).

Project

Tokyo Drift

This session inculcates assembling the robot in horizontal mode, playing the pre-built firmware and additional driving controls. This session makes the student understand controlling the robot remotely & controlling the motor to drive the robot in different directions.

Parental Guidance

woman

This program is best suited for kids aged 7 years and above. Younger kids will need significant adult assistance as coders are required to manage technical issues that may arise during class.

reviews quote

Ratings & Reviews

4.79
/5
Based on
17400 ratings

5star

87%

4star

8%

3star

2%

2star

2%

1star

1%

AA

Amina Al-Farsi
starstarstarstarstar

My son has truly enjoyed the Robotics course, especially working with the 3-6 Certification RoboPremier Pack. The hands-on projects, like training vision models for sorting recycla... read more

26 Mar, 2023

HS

Hans Schmidt
starstarstarstarstar

Participating in the Robotics class has been an adventure! Creating IoT dashboards and learning about famous robotics case studies was enlightening, and the final hackathon was a t... read more

24 Nov, 2024

EJ

Emily Johnson
starstarstarstarstar

I appreciated how this Robotics program engaged my daughter with real-world applications. Learning to attach Bluetooth modules for telemetry while working on group projects made su... read more

06 Apr, 2025

OB

Oliver Brown
starstarstarstarstar

The Robotics course has challenged me in amazing ways. Studying the ethics of autonomous robots while building prototypes gave me a new perspective on technology....

10 Feb, 2025

LM

Liam Martinez
starstarstarstarstar

I've loved diving into Robotics, especially the project where we built and deployed machine-vision models. The hackathon was the highlight of the semester!...

28 Apr, 2023

NN

Nia Nguyen
starstarstarstarstar

As a parent, I am impressed by the hands-on experience my child gained from the Robotics program. They love sorting recyclables with their robot, and the live dashboards are a fant... read more

20 Apr, 2023

TM

Thomas Müller
starstarstarstarstar

The Robotics class was a deep dive into technology. I particularly enjoyed the part about building IoT dashboards and presenting them to mentors during the hackathon....

02 Nov, 2023

FA

Fatima Al-Mansoori
starstarstarstarstar

My daughter has developed a passion for Robotics through this course. The experiential aspect of training vision models has helped her learn new skills she truly enjoys....

07 Nov, 2023

JW

Jack Williams
starstarstarstarstar

This Robotics program taught me so much! I loved applying the engineering design cycle and figuring out how to deploy the robots with different sensors....

31 Jan, 2023

MT

Mai Tran
starstarstarstarstar

The Robotics class has been a wonderful experience. I especially loved sorting recyclables, as it felt like we were really making a difference while learning!...

29 Jul, 2024

150

1:1 Classes

د.إ313.73 per month

4 Classes per month

AED78.43 per class)

60 min


Live video meetings

Ages 8-12

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Frequently Asked Questions

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What age group are BrightCHAMPS courses designed for?

Arrow Up

All our programs and courses are designed for children aged 6-16 years, with structured learning paths tailored to their age and skill level. We recommend at least two sessions (1 hour each) per week for the best learning experience for this age group.

How is my child’s data and privacy protected?

Arrow Up

BrightCHAMPS strictly follows Children’s Online Privacy Protection Act (COPPA) guidelines. We do not collect more data than necessary. Our systems and staff are trained to ensure a safe and private learning space.

Can I get the recording of the classes for my child?

Arrow Up

To ensure student privacy, we do not provide recordings. However, detailed class notes, projects and activities are shared after each session for kids to revise at their own pace.

Is there any homework or outside practice required?

Arrow Up

While there’s no mandatory homework, we do encourage optional practice tasks, projects or games that reinforce class concepts which help your child apply their learning in a fun and engaging way.

How will Harvard help in my child’s journey with BrightCHAMPS?

Arrow Up

Through our partnership with Harvard Business Publishing Education, we integrate Harvard ManageMentor® courses into our curriculum, providing kids with interactive online access.

How are BrightCHAMPS classes conducted?

Arrow Up

Our classes are conducted live on BrightCHAMPS' platform, where students engage with teachers in real time. We offer one-on-one sessions to ensure every student gets personalized attention and learning experience.

What devices or softwares are needed for classes?

Arrow Up

A basic laptop or desktop with internet access is perfect. Classes typically run on Zoom. We’ll guide you with any other platform setup instructions (if required) before the course begins!

Does my child need prior experience in these courses or any other subjects?

Arrow Up

No prior experience is required for any of our programs. Our curriculum is designed to accommodate both beginners and advanced learners, with structured lesson plans.

Can I reschedule or cancel classes, if needed?

Arrow Up

We offer flexible scheduling of classes. You can reschedule or cancel classes 2 hours before the session based on availability and learning preferences through the Student Dashboard.