BrightChamps Logo
Login
Creative Math Ideas Image
Live Math Learners Count Icon104 Learners

Last updated on June 20th, 2025

Math Whiteboard Illustration

Displacement Calculator

Professor Greenline Explaining Math Concepts

A displacement calculator is a tool designed to compute displacement, which is a vector quantity representing the change in position of an object. It is particularly useful in physics to determine how far out of place an object is during its motion. In this topic, we will discuss the Displacement Calculator.

Displacement Calculator for UAE Students
Professor Greenline from BrightChamps

What is the Displacement Calculator

The Displacement Calculator is a tool designed for calculating the displacement of an object.

 

Displacement refers to the shortest distance from the initial to the final position of an object, measured in a straight line. It is a vector quantity, which means it has both magnitude and direction.

 

The word displacement comes from the Latin word "dis-", meaning "apart", and "place", meaning "location".

Professor Greenline from BrightChamps

How to Use the Displacement Calculator

For calculating displacement using the calculator, we need to follow the steps below -

 

Step 1: Input: Enter the initial and final position coordinates

 

Step 2: Click: Calculate Displacement. By doing so, the coordinates we have given as input will get processed Step 3: You will see the displacement in the output column

Professor Greenline from BrightChamps

Tips and Tricks for Using the Displacement Calculator

Mentioned below are some tips to help you get the right answer using the Displacement Calculator.

 

Understand the concept: Displacement is different from distance; it only considers the initial and final positions, not the path taken.

 

Use the Right Units: Make sure the positions are in the right units, like meters or kilometers.

 

The answer will be in the same units.

 

Double-check coordinates: Ensure the coordinates are accurate. Small mistakes can lead to incorrect displacement calculations.

Max Pointing Out Common Math Mistakes

Common Mistakes and How to Avoid Them When Using the Displacement Calculator

Calculators mostly help us with quick solutions.

 

For calculating complex motion questions, users must know the intricate features of a calculator.

 

Given below are some common mistakes and solutions to tackle these mistakes.

Mistake 1

Red Cross Icon Indicating Mistakes to Avoid in This Math Topic

Confusing Displacement with Distance

Green Checkmark Icon Indicating Correct Solutions in This Math Topic

Displacement considers only the initial and final positions, while distance considers the entire path traveled.

 

Ensure you are calculating the correct quantity.

Mistake 2

Red Cross Icon Indicating Mistakes to Avoid in This Math Topic

Entering incorrect coordinates

Green Checkmark Icon Indicating Correct Solutions in This Math Topic

Make sure to double-check the coordinates you are going to enter.

 

Entering incorrect values will lead to incorrect results.

Mistake 3

Red Cross Icon Indicating Mistakes to Avoid in This Math Topic

Mixing up coordinate systems

Green Checkmark Icon Indicating Correct Solutions in This Math Topic

Ensure you are using the correct coordinate system, such as Cartesian or polar.

 

Mixing them up can lead to incorrect displacement calculations.

Mistake 4

Red Cross Icon Indicating Mistakes to Avoid in This Math Topic

Over-reliance on the calculator

Green Checkmark Icon Indicating Correct Solutions in This Math Topic

The calculator provides an estimate. Real-world measurements may have errors, so consider it an approximation.

Mistake 5

Red Cross Icon Indicating Mistakes to Avoid in This Math Topic

Ignoring vector direction

Green Checkmark Icon Indicating Correct Solutions in This Math Topic

Displacement is a vector quantity, so its direction matters.

 

Always check the direction of the displacement vector when interpreting results.

arrow-right
Max from BrightChamps Saying "Hey"

Displacement Calculator Examples

Ray, the Character from BrightChamps Explaining Math Concepts
Max, the Girl Character from BrightChamps

Problem 1

Help Sarah find the displacement of her walk if she starts at point (2, 3) and ends at point (5, 7).

Ray, the Boy Character from BrightChamps Saying "Let’s Begin"

The displacement of Sarah's walk is approximately 5.00 units.

Explanation

To find the displacement, we use the formula: Displacement = √((x2-x1)² + (y2-y1)²)

 

Here, the starting point (x1, y1) is (2, 3) and the ending point (x2, y2) is (5, 7):

 

Displacement = √((5-2)² + (7-3)²) = √(3² + 4²) = √(9 + 16) = √25 = 5.00 units

Max from BrightChamps Praising Clear Math Explanations
Max, the Girl Character from BrightChamps

Problem 2

The coordinates of a moving car are initially (1, 1) and finally (4, 5). What is its displacement?

Ray, the Boy Character from BrightChamps Saying "Let’s Begin"

The displacement of the car is 5.00 units.

Explanation

To find the displacement, we use the formula:

 

Displacement = √((x2-x1)² + (y2-y1)²) Since the initial coordinates are (1, 1) and the final coordinates are (4, 5),

we find: Displacement = √((4-1)² + (5-1)²) = √(3² + 4²) = √(9 + 16) = √25 = 5.00 units

Max from BrightChamps Praising Clear Math Explanations
Max, the Girl Character from BrightChamps

Problem 3

Find the displacement of a drone that starts from (3, 3) and moves to (6, 6), and then back to (0, 0).

Ray, the Boy Character from BrightChamps Saying "Let’s Begin"

The displacement is 0 units.

Explanation

Displacement is the straight-line distance from the initial to the final position.

 

Since the drone returns to its starting point, its displacement is 0 units.

Max from BrightChamps Praising Clear Math Explanations
Max, the Girl Character from BrightChamps

Problem 4

A runner moves from (0, 0) to (8, 6). Calculate the displacement.

Ray, the Boy Character from BrightChamps Saying "Let’s Begin"

The displacement of the runner is 10.00 units.

Explanation

Using the formula:

 

Displacement = √((x2-x1)² + (y2-y1)²) The starting point (x1, y1) is (0, 0) and the ending point (x2, y2) is (8, 6):

 

Displacement = √((8-0)² + (6-0)²) = √(8² + 6²) = √(64 + 36) = √100 = 10.00 units

Max from BrightChamps Praising Clear Math Explanations
Max, the Girl Character from BrightChamps

Problem 5

A hiker's journey starts at (10, 10) and ends at (13, 14). Find the displacement.

Ray, the Boy Character from BrightChamps Saying "Let’s Begin"

The hiker's displacement is 5.00 units.

Explanation

Using the formula:

 

Displacement = √((x2-x1)² + (y2-y1)²) Starting from (10, 10) and ending at (13, 14):

 

Displacement = √((13-10)² + (14-10)²) = √(3² + 4²) = √(9 + 16) = √25 = 5.00 units

Max from BrightChamps Praising Clear Math Explanations
Ray Thinking Deeply About Math Problems

FAQs on Using the Displacement Calculator

1.What is displacement?

Math FAQ Answers Dropdown Arrow

2.Can displacement be zero?

Math FAQ Answers Dropdown Arrow

3.Is displacement the same as distance?

Math FAQ Answers Dropdown Arrow

4.What units are used to represent displacement?

Math FAQ Answers Dropdown Arrow

5.Can this calculator handle three-dimensional coordinates?

Math FAQ Answers Dropdown Arrow
Professor Greenline from BrightChamps

Important Glossary for the Displacement Calculator

  • Displacement: The shortest straight-line distance from the initial to the final position of an object.

 

  • Vector: A quantity that has both magnitude and direction.

 

  • Coordinate System: A system that uses numbers to represent a point's position in space. Common systems include Cartesian and polar coordinates.

 

  • Magnitude: The size or length of a vector, representing how much of something is present.

 

  • Scalar: A quantity that only has magnitude and no direction, such as distance or temperature.
Math Teacher Background Image
Math Teacher Image

Seyed Ali Fathima S

About the Author

Seyed Ali Fathima S a math expert with nearly 5 years of experience as a math teacher. From an engineer to a math teacher, shows her passion for math and teaching. She is a calculator queen, who loves tables and she turns tables to puzzles and songs.

Max, the Girl Character from BrightChamps

Fun Fact

: She has songs for each table which helps her to remember the tables

INDONESIA - Axa Tower 45th floor, JL prof. Dr Satrio Kav. 18, Kel. Karet Kuningan, Kec. Setiabudi, Kota Adm. Jakarta Selatan, Prov. DKI Jakarta
INDIA - H.No. 8-2-699/1, SyNo. 346, Rd No. 12, Banjara Hills, Hyderabad, Telangana - 500034
SINGAPORE - 60 Paya Lebar Road #05-16, Paya Lebar Square, Singapore (409051)
USA - 251, Little Falls Drive, Wilmington, Delaware 19808
VIETNAM (Office 1) - Hung Vuong Building, 670 Ba Thang Hai, ward 14, district 10, Ho Chi Minh City
VIETNAM (Office 2) - 143 Nguyễn Thị Thập, Khu đô thị Him Lam, Quận 7, Thành phố Hồ Chí Minh 700000, Vietnam
Dubai - BrightChamps, 8W building 5th Floor, DAFZ, Dubai, United Arab Emirates
UK - Ground floor, Redwood House, Brotherswood Court, Almondsbury Business Park, Bristol, BS32 4QW, United Kingdom