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Last updated on October 24, 2025

Multiplication of Vectors

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Vectors have magnitude and direction, unlike scalars. When multiplying vectors, two main operations are used: the dot product and cross product. Their operations are used in physics, engineering, and math.

Multiplication of Vectors for US Students
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What are Vectors?

A vector in mathematics is defined by its magnitude and direction, representing both the size and orientation of a quantity in space.

For example, a force vector’s magnitude shows how strong the force is, while its direction shows where it is applied. In the case of displacement, the magnitude tells how far something moves, and the direction shows the path taken. 

Vectors have various notational forms depending on the dimensionality of their space.
In two-dimensional (2D) space, a vector, often denoted as v, can be represented as a column matrix with two components:

\(\mathbf{v} = \begin{bmatrix} v_x \\ v_y \end{bmatrix} \)

Similarly, in three-dimensional (3D) space, a vector has three components and is written as:

 \(\mathbf{v} = \begin{bmatrix} v_x \\ v_y \\ v_z \end{bmatrix} \)

  
Alternatively, vectors can be expressed in terms of their components, often using unit vectors (like i, j, k for 3D) or simply listed with commas. For example, \(3i + 2j + k \)

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What is the Multiplication of Vectors?

Vectors inherently possess both magnitude and direction; the idea of "multiplication" expands beyond the single operation we know for regular numbers (scalars). These two fundamental properties necessitate different types of vector multiplication, each yielding a unique result tailored for specific applications.


Dot Product: The dot product is also known as the scalar product, where two vectors are combined, and it results in a scalar product. It is the product of the magnitudes of the vectors and the cosine of the angle between them. The dot product tells us how much one vector extends in the direction of the other, and the result can be positive or negative.


For example, the dot product of two non-zero vectors a and b with an angle θ between them can be written as: 

\(a · b = |a| |b| cos(θ)\)

Where |a| and |b| are the magnitudes of vectors a and b
θ is the angle between them.

This operation is useful for determining the relationship between vectors, such as finding the angle between them or checking if they are perpendicular (in which case their dot product results in zero when the vectors are neither a zero vector)

The notation for the dot product of vectors is \(a \cdot b \).


The Cross Product: The cross product is also known as the vector product. Here, two vectors are multiplied together to result in a third vector. The third vector is perpendicular to both original vectors, and it is determined by the right-hand rule. The magnitude of the new vector is based on the magnitudes of the original vectors and the sine of the angle between them (representing the area of the parallelogram they form.)

The cross product is applicable in 3D space, for two vectors in the X-Y plane, their cross product yields a vector along the Z-axis, which is perpendicular to the vectors. 
It is represented by \( \mathbf{a} \times \mathbf{b} = |\mathbf{a}|\,|\mathbf{b}| \sin(\theta)\,\hat{n} \)

Where is the angle between them
\(\hat{n}\) is the unit vector. 
 

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How to do Multiplication of Vectors?

The methods for multiplying vectors, including both the dot product and the cross product, are explained in the following sentences.
 

Dot Product: The dot product of two vectors in component form using the unit vectors i, j, and k is calculated by multiplying the corresponding components and adding the results. The unit vectors \( \hat{i}, \; \hat{j}, \; \hat{k} \) are mutually perpendicular, and their magnitude is 1. 

For example, finding the dot product of vectors a and b, 

\( \vec{a} = a_1 \hat{i} + b_1 \hat{j} + c_1 \hat{k} \) and \( \vec{b} = a_2 \hat{i} + b_2 \hat{j} + c_2 \hat{k} \)

\( \vec{a} \cdot \vec{b} = (a_1 \hat{i} + b_1 \hat{j} + c_1 \hat{k}) \cdot (a_2 \hat{i} + b_2 \hat{j} + c_2 \hat{k}) \)

\( = a_1 a_2 \hat{i} \cdot \hat{i} + a_1 b_2 \hat{i} \cdot \hat{j} + a_1 c_2 \hat{i} \cdot \hat{k} \) \( + b_1 a_2 \hat{j} \cdot \hat{i} + b_1 b_2 \hat{j} \cdot \hat{j} + b_1 c_2 \hat{j} \cdot \hat{k} \)

\( + c_1 a_2 \hat{k} \cdot \hat{i} + c_1 b_2 \hat{k} \cdot \hat{j} + c_1 c_2 \hat{k} \cdot \hat{k} \)


\( \vec{a} \cdot \vec{b} = a_1 a_2 + b_1 b_2 + c_1 c_2 \)

 

Cross Product: The cross product of two vectors can be calculated using the determinant of a 3 × 3 matrix formed with unit vectors i, j, and k in the first row, and the components of the two vectors in the second and third rows. For vectors \( \vec{a} = a_1 \hat{i} + b_1 \hat{j} + c_1 \hat{k} \) and b \( \vec{a} = a_2 \hat{i} + b_2 \hat{j} + c_2 \hat{k} \), the result is a new vector that is perpendicular to both vectors, and the direction is determined using the right-hand rule. 

The formula to calculate the cross-product is:

\( \vec{a} \times \vec{b} = \hat{i}(b_1 c_2 - b_2 c_1) - \hat{j}(a_1 c_2 - a_2 c_1) + \hat{k}(a_1 b_2 - a_2 b_1) \)
 

Here, \( \hat{i}, \; \hat{j}, \; \hat{k} \)  are the standard unit vectors along the x, y, and axis, respectively.

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What are the Properties of Multiplication of Vectors?

The following are the properties of the multiplication of vectors, which are divided based on the type of multiplication, which is the dot product and the cross product

1. The key properties of the dot product of two vectors \( \vec{a}, and \; \vec{b} \) is
 

  • Commutativity: \( \vec{a} \cdot \vec{b} = \vec{b} \cdot \vec{a} \)
     
  • Distributivity over vector addition:\( \vec{a} \cdot (\vec{b} + \vec{c}) = \vec{a} \cdot \vec{b} + \vec{a} \cdot \vec{c} \)
     
  • Scalar multiplication: \( (k \vec{a}) \cdot \vec{b} = k (\vec{a} \cdot \vec{b}) = \vec{a} \cdot (k \vec{b}) \), here, k is a scalar.
     
  • Dot product with itself: \( \vec{a} \cdot \vec{a} = |\vec{a}|^2 \)
     
  • Relationship with angle: \( \vec{a} \cdot \vec{b} = |\vec{a}| \, |\vec{b}| \cos \theta \), where \(\theta\) is the angle between \( \vec{a} \) and \(\vec{b} \).
     
  • Orthogonality: \( \vec{a} \cdot \vec{b} = 0 \) if and only if \(\vec{a}\) and \(\vec{b}\) are orthogonal (perpendicular), unless one of them is a zero vector.
     
  • Projection: The scalar projection of vector a onto vector b is given by: \( \frac{\vec{a} \cdot \vec{b}}{\vec{|b|}} \), where \(b ≠ 0 \).


2. The key properties of the cross product of two vectors \(\vec{a} \) and \(\vec{b}\)
 

  • Anti-commutativity: \(\vec{a} \times \vec{b} = -(\vec{b} \times \vec{a}) \)
     
  • Distributivity: \( \vec{a} \times (\vec{b} + \vec{c}) = \vec{a} \times \vec{b} + \vec{a} \times \vec{c} \)
     
  • Cross product with itself: \( \vec{a} \cdot \vec{a} = 0 \), and in the magnitude formula, \(sin(0°) = 0\).
     
  • Cross product with zero vector: \( \vec{a} \cdot \vec{0} = 0 \) and \( \vec{0} \cdot \vec{a} = 0 \).
     
  • Magnitude: \( |\vec{a} \times \vec{b}| = |\vec{a}| \, |\vec{b}| \, \sin \theta \), here is the angle between the vectors.
     
  • Parallel vectors: \( \vec{a} \cdot \vec{b} = 0 \)
     
  • Unit vector:  The cross products of the standard unit vectors i, j, k follow a cyclic pattern based on the right-hand rule: \( \hat{i} \times \hat{j} = \hat{k}, \quad \hat{j} \times \hat{k} = \hat{i} \) and \( \hat{k} \times \hat{i} = \hat{j} \).


These properties are anti-commutative properties: \( \hat{i} \times \hat{j} = -\hat{k}, \quad \hat{j} \times \hat{k} = -\hat{i} \) and \( \hat{k} \times \hat{i} = -\hat{j} \). Also, the cross product of any unit vector with itself is zero: \( \hat{i} \times \hat{i} = 0, \quad \hat{j} \times \hat{j} = 0 \) and \( \hat{k} \times \hat{k} = 0 \) 

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Tips and Tricks to Master Multiplication of Vectors

The given tips are useful, in making the multiplications of vectors an easier and efficient process.
 

  • See whether to use dot product (scalar) or cross product (vector) based on the problem.
     
  • Break vectors into components for easier calculations.
     
  • Apply formulas carefully. Remember \( \vec{a} \cdot \vec{b} = |\vec{a}| \, |\vec{b}| \cos \theta \) and \( \vec{a} \times \vec{b} = |\vec{a}| \, |\vec{b}| \, \sin\theta \, \hat{n} \).
     
  • For cross products, ensure the resulting vector follows the right-hand rule.
     
  • Expand terms methodically step by step and verify each component to avoid mistakes.

 

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Common Mistakes and How to Avoid Them in Multiplying Vectors

Below are a few common mistakes while solving the multiplication of vectors and how to avoid them.
 

 

Mistake 1

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Confusing the dot product and cross product
 

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Incorrectly applying the formulas and assuming dot product and cross product give the same result. The right way is by applying the correct formulas, which are as follows:

Dot product: \(\mathbf{a} \cdot \mathbf{b} = |\mathbf{a}| \, |\mathbf{b}| \, \cos \theta \)

Cross product: \(\mathbf{a} \times \mathbf{b} = |\mathbf{a}| \, |\mathbf{b}| \, \sin \theta \)

Mistake 2

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Mistakes with unit vector cross products

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Incorrectly applying the cross-product rules for the basic unit vectors \(\hat{i}, \hat{j}, \hat{k} \). To correctly calculate the cross product of vectors in component form, remember to use either the right-hand rule with the unit vectors or the determinant method involving i, j, and  k. 

Mistake 3

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Using the wrong angle in formulas
 

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Substituting an angle that is not the direct angle between the two vectors in the dot product or cross product formulas. Always use the angle between the two vectors, which should lie between 0° and 180°.

Mistake 4

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Incorrectly assuming commutativity of the cross-p2roduct
 

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Thinking the order of vectors in a cross product doesn't matter. The cross product is anti-commutative. Swapping the order of the vectors reverses the direction of the resulting vector is \(\vec{a} \times \vec{b} = -(\vec{b} \times \vec{a}) \)
 

Mistake 5

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Forgetting the Result Type (Scalar vs. Vector)

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Believing that both dot and cross products always yield the same kind of result (either both scalars or both vectors). The Key Difference is the dot product of two vectors produces a scalar value, and the cross product of two vectors produces a vector that is perpendicular to both of the original vectors.
 

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Real-Life Applications of Multiplication of Vectors

Vector multiplication, through dot and cross products, has practical uses like:

 

1. Work Done: A dot product helps calculate work by finding the force component in the direction of

motion (e.g., pushing a box).

 

2. Torque: Cross product determines the rotational force (torque) crucial for tools and machinery (e.g., using a wrench).
 

3. Computer Graphics Lighting: The Dot product is used to calculate the angle between a light source and a surface. So it helps to determine how much light the surface receives, making it possible to create realistic lighting and shading on 3D graphics.
 

4. Magnetic Force: Cross product determines the force on moving charges in magnetic fields, essential for electromagnetism (e.g., motors).

 

5. Angular Momentum: The cross product is used to calculate angular momentum, which is key in understanding the rotational motion of objects, such as spinning wheels, planets, or satellites.

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Solved Examples on Multiplication of Vector

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Problem 1

Find A.B for A = 4i + 3j + k and B = i +5j+2k.

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21

Explanation

Given: \(\vec{A} = 4\hat{i} + 3\hat{j} + \hat{k} \) and \(\vec{B} = \hat{i} + 5\hat{j} + 2\hat{k} \)
 

The dot product is \(\vec{a} \cdot \vec{b} = a_1b_1 + a_2b_2 + a_3b_3 \)
 

Here \(A_1 = 4, \; B_1 = 1, \; A_2 = 3, \; B_2 = 5, \; A_3 = 1 \) and \(B_3 = 2 \)
 

Then, \(\vec{A} \cdot \vec{B} = (4)(1) + (3)(5) + (1)(2) \)

\( = 4 + 15 + 2 = 21\)

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Problem 2

Find the cross product for A = 2i + 3j + 4k and B = 5i + 6j + 7k.

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\(-3\hat{i} + 6\hat{j} - 3\hat{k} \)
 

Explanation

 In determinant form, A and B can be written as:

\(\vec{A} \times \vec{B} = \begin{vmatrix} \hat{i} & \hat{j} & \hat{k} \\ 2 & 3 & 4 \\ 5 & 6 & 7 \end{vmatrix} \)

When we expand the determinant,

\(\vec{A} \times \vec{B} = \hat{i} (3 \cdot 7 - 4 \cdot 6) - \hat{j} (2 \cdot 7 - 4 \cdot 5) + \hat{k} (2 \cdot 6 - 3 \cdot 5) \)

\(\vec{A} \times \vec{B} = \hat{i} (21 - 24) - \hat{j} (14 - 20) + \hat{k} (12 - 15) \)

\(\vec{A} \times \vec{B} = \hat{i} (-3) - \hat{j} (-6) + \hat{k} (-3) \)

 

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Problem 3

Find A.B using dot product for A =7i +2j+2k and B = 2i +3j+5k.

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30

Explanation

Given: \(\vec{A} = 7\hat{i} + 2\hat{j} + 2\hat{k}, \quad \vec{B} = 2\hat{i} + 3\hat{j} + 5\hat{k} \)
 

We know that the dot product is \(\vec{a} \cdot \vec{b} = a_1 b_1 + a_2 b_2 + a_3 b_3 \)
 

Here \(A_1 = 7, \; B_1 = 2, \; A_2 = 2, \; B_2 = 3, \; A_3 = 2 \) and \(B_3 = 5 \).
 

Then,
 

\(\vec{A} \cdot \vec{B} = (7)(2) + (2)(3) + (2)(5) \)

\( = 14 + 6 + 10 = 30 \)

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Problem 4

Find cross product for A =2i +3j+k and B = 5i +2j + 3k.

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\(7\hat{i} + \hat{j} - 11\hat{k} \)

Explanation

Writing the \(\vec{A}\) and \(\vec{B}\) in the determinant form, then,
 

\(\vec{A} \times \vec{B} = \begin{vmatrix} \hat{i} & \hat{j} & \hat{k} \\ 2 & 3 & 1 \\ 5 & 2 & 3 \end{vmatrix} \)
 

When we expand the determinant,
 

\(\vec{A} \times \vec{B} = \hat{i} (3 \cdot 3 - 1 \cdot 2) - \hat{j} (2 \cdot 3 - 1 \cdot 5) + \hat{k} (2 \cdot 2 - 3 \cdot 5) \)
 

\(\vec{A} \times \vec{B} = \hat{i} (9 - 2) - \hat{j} (6 - 5) + \hat{k} (4 - 15) \)
 

\(\vec{A} \times \vec{B} = \hat{i} (7) - \hat{j} (1) + \hat{k} (-11) \)
 

\(\vec{A} \times \vec{B} = 7\hat{i} + \hat{j} - 11\hat{k} \)

 

 


 

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Problem 5

Find A for A =3i +2j+k, where scalar is k = 3.

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\(9\hat{i} + 6\hat{j} + 3\hat{k} \)

Explanation

Given, 

\(\vec{A} = 3\hat{i} + 2\hat{j} + \hat{k} \) and \(k = 3\)

Then,

\(k\vec{A} = 3(3\hat{i} + 2\hat{j} + \hat{k}) = 9\hat{i} + 6\hat{j} + 3\hat{k} \)

 

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1.What are the scalar and vector products of two vectors?

The dot product of two vectors is the scalar product and the cross product is the vector product.
 

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2. When should I use the dot product or the cross product?

Use the dot product to get a scalar that tells you how much one vector points in the direction of the other. Use the cross product to get a vector that is at a right angle to the original vectors.
 

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3.What does it mean when the scalar product (dot product) is zero?

It signifies that the two vectors are oriented at a 90-degree angle to one another; they are perpendicular.
 

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4.Why is the cross-product direction perpendicular to the original vectors?

By definition, the cross product is constructed to produce an orthogonal vector (perpendicular) to both of the vectors being multiplied. The right-hand rule determines the direction of new vector 
 

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5.Why is the cross product zero for parallel or anti-parallel vectors?

The magnitude of the cross product involves the sine of the angle between the vectors. If the vectors are parallel or point in opposite directions, the sine of the angle is zero in both cases. Since sin(0°) = 0 and sin(180°) = 0, the magnitude (and thus the vector itself) becomes zero.
 

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6.How do I know which formula to use for the dot or cross product?

Think of the purpose: if you want a number showing how much two vectors “overlap” or point in the same direction, use the dot product. If you want a new vector showing a direction perpendicular to both vectors, use the cross product.

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7.Why does the dot product sometimes turn out negative?

That happens because the dot product depends on the angle between the two vectors. If the vectors mostly point in opposite directions, the result is negative. It’s like they are “working against each other” rather than together.

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Jaskaran Singh Saluja

About the Author

Jaskaran Singh Saluja is a math wizard with nearly three years of experience as a math teacher. His expertise is in algebra, so he can make algebra classes interesting by turning tricky equations into simple puzzles.

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Fun Fact

: He loves to play the quiz with kids through algebra to make kids love it.

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