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RoboElite

Basic Robotics Course for Kids (Grades 7 to 12)

rating

4.68/5 (14,490 Ratings)

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105 Live 1:1 Sessions

S$3899

S$3499

Price/Class S$33.32

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Home > Courses > Science Classes for Kids > Basic Robotics Course for Kids (Grades 7 to 12)

Program Overview

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Personalized attention

Learn Robotics at your own pace with a teacher focused only on you

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Teacher-led sessions

Real-time interaction and feedback with a dedicated teacher

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60 minutes per session

Deep-dive into topics with focused 60-minute sessions

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12-18 age group

Tailored for curious learners in the 12-18 age group

What’s Included

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105 Interactive lessons

Built to engage

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English

language instruction

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Lifetime access

to course materials

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Certificate

is awarded upon completion

Activity Overview

Grades 7 to 12

Advanced

Kids learn to set up robot software, create maps, use cameras to spot objects, and work together on coding tasks.

Learning Goals

  • Set up and use robot software
  • Make maps for robot navigation
  • Use cameras for object detection
  • Work as a team on projects

Lessons

Pre-Kit Module

Project

Welcome to Robotics

This session introduces students to Robotics & makes them understand how hardware & software can be connected. This is accomplished with the help of a maze game. (Involves Teacher's kit).

Project

Ping-Pong

In this session, we are making a ping-pong game on pictoblox, wherein the paddle can be controlled with tactile buttons. (Involves Teacher's kit).

Project

Tom and Jerry

In this session, we are making the student recall well all the coding fundamentals. This will be accomplished by making a tom & jerry chasing game.(Involves Teacher's kit).

Robotics Foundation

Project

Tokyo Drift

This session inculcates assembling the robot in horizontal mode, playing the pre-built firmware and additional driving controls. This session makes the student understand controlling the robot remotely & controlling the motor to drive the robot in different directions.

Project

Roll 'n' Race

In this session, the student learns how to involve hardware to control sprites. This is accomplished by making a 2 player game wherein student will also get introduced to tactile buttons.

Project

Think it, Lit it

In this session, we are making the student develop different customized moving animations on 7 x 5 led display.

Project

The Discotheque

In this session, we are introducing touch sensors & it's response to the student. This is accomplished by making a robo piano that plays different musical notes on touch.

AI & ML for Robots

Project

Mirror mirror on the wall

This session introduces the student to Artificial Intelligence, uses of AI & applications of AI. The student explores face detection extension in this session & makes robot mimic human expressions.

Project

Fruit Ninja

This session makes the student familiar with the video sensing application of AI. Here, the student makes a fruit ninja game which can be played by video sensing controls.

Project

Global Weather Station

This session introduces student to the speech recognition application of AI. Here the quarky acts like Alexa & it detects human speech. On speech recognition, it fetches & displays weather data.

Project

Guess What

This session introduces the student to understand analyzing live camera feed thereby detecting & identifying various objects based on pre-trained models.

Functional Robotics

Project

Digital Clock

This session makes the student apply the pre-learned concepts of AI & speech recognition to fetch the real-world time, date & day data & thereby making a speech recognition-based digital clock.

Project

Sweeping Bot

This project introduces student to actuators & their applications in real life. This session covers the concepts of servo motor, it's calibration & operation. This is accomplished by making a sweeping bot

Project

Tilt & move

This project introduces student to the concept of accelerometers. It takes into application the accelerometer of the mobile phone & thereby moving the robot based on mobile tilt.

Project

Check the edge

This project introduces student to Ultrasonic sensor, it's connections & working. This is accomplished by making an automated edge detector robot.

Interactive Mechatronics

Project

My first circuit

This activity introduces the student to circuit building on the breadboard. This is accomplished by making the first circuit on breadboard using Quarky, LED, Resistor & Push Button.

Project

Dimmer

This project involves making a LED dimmer using a potentiometer by applying the concepts of Ohm's law.

Project

Series 'n' Parallel

This project involves making a series resistor circuit & a parallel resistor circuit; thereby observing the difference between them & understanding how the series & parallel connection affects the resultant output.

Project

Cap-tron charge

This project introduces the student to the capacitor. Here, the student makes a RC charging & discharging circuit using a resistor, capacitor, push button & LED.

Internet of Things

Project

Gateway to Internet of Things

This session aims to introduce the basic concepts of IoT, IoT cloud platforms & integration of IoT cloud platform with Quarky. Here the student develops a cloud-controlled light system.

Project

Let's Build the IoT House - Part 1

This session aims to gain knowledge of various sensors that can be used to collect the data from the surroundings in IoT systems. Here, the student assembles the sensors to the IoT house.

Project

Let's Build the IoT House - Part 2

This session aims to gain knowledge of various sensors that can be used to collect the data from the surroundings in IoT systems. Here, the student assembles the DC motor, propellor, servo motor-gear based door mechanism.

Project

Let's Build the IoT House - Part 3

The aim of this session is to complete the assembling of IoT House and learn connecting the expansion board to Quarky.

Sensory Systems

Project

Open Sesame

This session aims to build the automated door using IR sensor and servo motor.

Project

Knock, knock! Who's there?

The aim of this session is to develop an automated door bell system replicating the CCTV camera function

Project

IoT Light-Bright Log

This project aims to build Iot based Light Intensity Monitoring system using a LDR (light dependent resistor) and Thingspeak IoT cloud, where Light Intensity data can be send on IoT cloud at regular intervals.

Project

Gas Gauge

The aim of this session is to make student understand connections of MQ-2 gas sensor & develop IoT based gas leakage alarm.

Home Automation

Project

ML Gate

This session makes the student build an IoT-based smart door system, inculcating the concepts of Machine Learning. This smart door system would inform the owner of the house about the person waiting at the house gate & the user can open the door over the cloud controlled IoT platform.

Project

Let's control the Ambience

This session aims to control the ambience of the IOT house by changing the lightning of the house according to user’s preference.

Project

PPM Analayzer

The project demonstrates how to interface the gas sensor to the Quarky and get the PPM reading. This is accomplished by creating an air pollution monitoring system on Adafruit IO.

Project

Smart Fan

This session aims to build the automated fan control system using Temperature & Humidity Sensor and DC motor.

Robotic Manipulator

Project

Let's build Robotic Arm - 1

This session aims to introduce Robotic Arm to the student. Here, the student learns to assemble the base of the robotic arm.

Project

Let's build Robotic Arm - 2

This session aims to assemble the shoulder of the robotic arm. It also includes understanding different components involved in this assembly

Project

Let's build Robotic Arm - 3

This session aims to make student assemble Gripper & Upper & Lower arm link of Robotic Arm. It also includes understanding different components involved in this assembling.

Project

Exploring Gripper Movements

To understand the role and functionality of end effectors, specifically grippers, in robotic arms. Students will learn to control opening & closing of grippers using servo motors.

Bipeds & Humanoids

Project

Let's Build Humanoid - 1

This session aims to introduce humanoids to the student. It also makes student assemble the arm mechanism of humanoid robot.

Project

Let's Build Humanoid - 2

This session aims to introduce applications of humanoids to the student. It also makes student assemble the leg mechanism of humanoid robot

Project

Let's Build Humanoid - 3

This session aims to introduce degree of freedom, assembling the torso of the humanoid robot & circuitry of the humanoid robot.

Project

Hello World!

This session aims to introduce the arm movement of the humanoid robot. This is accomplished by making a self introductory robot that introduces itself to the world.

Parental Guidance

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This program is best suited for kids aged 7 years and above. Younger kids will need significant adult assistance as coders are required to manage technical issues that may arise during class.

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Ratings & Reviews

4.68
/5
Based on
14490 ratings

5star

77%

4star

17%

3star

4%

2star

1%

1star

1%

MS

Michael Smith
starstarstarstarstar

I absolutely loved the Robotics course! The 7-12 Certification RoboElite Pack was packed with hands-on activities like SLAM mapping and using camera vision for object pick-and-plac... read more

31 Dec, 2023

EJ

Emily Johnson
starstarstarstarstar

My daughter has grown so much in her Robotics class. The projects included installing a ROS workspace and using computer-vision libraries for real-world applications. The peer code... read more

01 Sep, 2023

LR

Luca Rossi
starstarstarstarstar

The Robotics course was amazing! I enjoyed learning about SLAM and integrating camera systems. Working on real datasets made the experience feel relevant and exciting, especially w... read more

30 Nov, 2023

FA

Fatima Al-Farsi
starstarstarstarstar

My son is incredibly passionate about the Robotics program. He learns about mapping rooms and path-planning, and I can see how much he enjoys coding and collaborating with peers du... read more

10 Jul, 2023

JW

Jack Williams
starstarstarstarstar

Taking the Robotics course has been a game-changer for me. I loved using ROS to navigate obstacles and grasping colored objects. The experiential learning aspects truly prepared me... read more

18 Feb, 2023

SB

Susan Brown
starstarstarstarstar

I am so impressed by the Robotics curriculum. My daughter has developed her skills in coding and problem-solving through projects involving SLAM and object detection. It's been a f... read more

17 Apr, 2024

HA

Hadi Amin
starstarstarstarstar

In the Robotics class, I've learned to implement SLAM for mapping and navigation. The hands-on projects have been informative and fun, particularly when we analyzed real datasets f... read more

03 Feb, 2024

AN

Amina Nguyen
starstarstarstarstar

I really appreciated how the Robotics course challenged us with hands-on activities like path-planning and coding. The experience of working in groups to review each other's code w... read more

30 Apr, 2024

OJ

Oliver Jones
starstarstarstarstar

My son has had the opportunity to explore Robotics in such a comprehensive way. The emphasis on integrating camera vision and collaborative peer reviews made all the difference in ... read more

08 Dec, 2023

RP

Ravi Patel
starstarstarstarstar

The Robotics curriculum equips us with essential skills like mapping and using camera vision. I loved the hands-on projects and the supportive environment for peer code reviews. It... read more

01 Mar, 2024

105

1:1 Classes

S$133.30 per month

4 Classes per month

SGD33.32 per class)

60 min


Live video meetings

Ages 8-12

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Frequently Asked Questions

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What age group are BrightCHAMPS courses designed for?

Arrow Up

All our programs and courses are designed for children aged 6-16 years, with structured learning paths tailored to their age and skill level. We recommend at least two sessions (1 hour each) per week for the best learning experience for this age group.

How is my child’s data and privacy protected?

Arrow Up

BrightCHAMPS strictly follows Children’s Online Privacy Protection Act (COPPA) guidelines. We do not collect more data than necessary. Our systems and staff are trained to ensure a safe and private learning space.

Can I get the recording of the classes for my child?

Arrow Up

To ensure student privacy, we do not provide recordings. However, detailed class notes, projects and activities are shared after each session for kids to revise at their own pace.

Is there any homework or outside practice required?

Arrow Up

While there’s no mandatory homework, we do encourage optional practice tasks, projects or games that reinforce class concepts which help your child apply their learning in a fun and engaging way.

How will Harvard help in my child’s journey with BrightCHAMPS?

Arrow Up

Through our partnership with Harvard Business Publishing Education, we integrate Harvard ManageMentor® courses into our curriculum, providing kids with interactive online access.

How are BrightCHAMPS classes conducted?

Arrow Up

Our classes are conducted live on BrightCHAMPS' platform, where students engage with teachers in real time. We offer one-on-one sessions to ensure every student gets personalized attention and learning experience.

What devices or softwares are needed for classes?

Arrow Up

A basic laptop or desktop with internet access is perfect. Classes typically run on Zoom. We’ll guide you with any other platform setup instructions (if required) before the course begins!

Does my child need prior experience in these courses or any other subjects?

Arrow Up

No prior experience is required for any of our programs. Our curriculum is designed to accommodate both beginners and advanced learners, with structured lesson plans.

Can I reschedule or cancel classes, if needed?

Arrow Up

We offer flexible scheduling of classes. You can reschedule or cancel classes 2 hours before the session based on availability and learning preferences through the Student Dashboard.

What age group are BrightCHAMPS courses designed for?

Arrow Up

All our programs and courses are designed for children aged 6-16 years, with structured learning paths tailored to their age and skill level. We recommend at least two sessions (1 hour each) per week for the best learning experience for this age group.

How is my child’s data and privacy protected?

Arrow Up

BrightCHAMPS strictly follows Children’s Online Privacy Protection Act (COPPA) guidelines. We do not collect more data than necessary. Our systems and staff are trained to ensure a safe and private learning space.

Can I get the recording of the classes for my child?

Arrow Up

To ensure student privacy, we do not provide recordings. However, detailed class notes, projects and activities are shared after each session for kids to revise at their own pace.

Is there any homework or outside practice required?

Arrow Up

While there’s no mandatory homework, we do encourage optional practice tasks, projects or games that reinforce class concepts which help your child apply their learning in a fun and engaging way.

How will Harvard help in my child’s journey with BrightCHAMPS?

Arrow Up

Through our partnership with Harvard Business Publishing Education, we integrate Harvard ManageMentor® courses into our curriculum, providing kids with interactive online access.

How are BrightCHAMPS classes conducted?

Arrow Up

Our classes are conducted live on BrightCHAMPS' platform, where students engage with teachers in real time. We offer one-on-one sessions to ensure every student gets personalized attention and learning experience.

What devices or softwares are needed for classes?

Arrow Up

A basic laptop or desktop with internet access is perfect. Classes typically run on Zoom. We’ll guide you with any other platform setup instructions (if required) before the course begins!

Does my child need prior experience in these courses or any other subjects?

Arrow Up

No prior experience is required for any of our programs. Our curriculum is designed to accommodate both beginners and advanced learners, with structured lesson plans.

Can I reschedule or cancel classes, if needed?

Arrow Up

We offer flexible scheduling of classes. You can reschedule or cancel classes 2 hours before the session based on availability and learning preferences through the Student Dashboard.