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Coding Achiever II

Intermediate Coding Class for Kids (Grades 2 to 3)

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4.69/5 (9,108 Ratings)

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66 Live 1:1 Sessions

﷼799

﷼699

Price/Class ﷼10.59

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1272 children visited this page in last 15 minutes

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1272 children visited this page in last 15 minutes

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1272 children visited this page in last 15 minutes

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1272 children visited this page in last 15 minutes

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1272 children visited this page in last 15 minutes

OMR799

OMR699

Home > Courses > SAT Classes for Kids > Intermediate Coding Class for Kids (Grades 2 to 3)

Program Overview

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Personalized attention

Learn Coding at your own pace with a teacher focused only on you

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Teacher-led sessions

Real-time interaction and feedback with a dedicated teacher

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60 minutes per session

Deep-dive into topics with focused 60-minute sessions

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6-8 age group

Tailored for curious learners in the 6-8 age group

What’s Included

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66 Interactive lessons

Built to engage

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English

language instruction

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Lifetime access

to course materials

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Certificate

is awarded upon completion

Activity Overview

Grades 2 to 3

Beginner

A fun mix of coding, science, 3D modeling, and AR/VR activities that inspire young learners to create and explore technology.

Learning Goals

  • Learn coding basics through games and app projects
  • Discover science and math concepts via interactive digital activities
  • Build spatial and creative skills using 3D modeling tools
  • Get hands-on with immersive technologies like Augmented and Virtual Reality

Lessons

Coding Fundamentals

Featured
Project

Geometric Shapes

Introduction to coding, programming, and command execution through engaging geometric shape project.

Project

Alice in WonderLand

Explore the world of sequences and algorithms through engaging puzzles .

Project

Photo Frame of your family

Explore the world of bugs and debugging.

Project

Patterns made Easy

Dive into loops and solve puzzles using repeat and nested repeat blocks.

App Development

Featured
Project

Flash Light App

Students will learn about the "App Lab Interface" and become familiar with blocks like "User Interface" and "Functions" in code.org. They will reinforce their understanding by creating the "Flash Light" App.

Project

Name and Age App

This lesson introduces students to concepts such as "Data types," "Variables," and "text areas" in App Lab on code.org. They will solidify their understanding by developing the "Name and Age" App.

Project

Week-Day/Week-End App

Students will be introduced to the concepts of "Control," "Math," "Variables," and "Text areas" in App Lab on code.org. They will strengthen their understanding through the creation of the "Week-Day / Week-End" App.

Project

Calculator App

This lesson helps students comprehend the concept of "Set number" in UI controls, as well as "Math," "Variables," and "Functions" in App Lab on code.org. They will enhance their understanding by building the "Calculator App."

Game Development

Featured
Project

Universal Tour

Grasp the fundamentals of Object-oriented programming.

Project

My Music Band

Comprehend the core principles of Object-oriented programming through Encapsulation.

Project

Star Runner

Gain an understanding of Object-oriented programming using Abstraction.

Project

Bull's Eye

Explore Object-oriented programming through the concept of Inheritance.

Scientific Exploration

Featured
Project

The four Seasons Part 1

Comprehend the animation of seasons and weather phenomena.

Project

The four Seasons Part 2

Gain understanding of animating seasons and weather elements.

Project

How do Plants Grow Part 1

Explore the animation of various stages in a plant's life cycle.

Project

How do Plants Grow Part 2

Learn about animating different processes in a plant's life cycle.

Certificate

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Coding Foundation

This Certificate of Achievement will be awarded on completion of Coding Fundamentals Module with high scores. All participants will be eligible for a Certificate of Participation.

Logic Building

Intermediate Loops

Conditional Logic

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App Development

This Certificate of Achievement will be awarded on completion of App Development Module with high scores. All participants will be eligible for a Certificate of Participation.

UI/UX Principles

Basic Interactivity

App Prototyping

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Block Based Coding Foundation

This Certificate of Achievement will be awarded on completion of Game Development Module with high scores. All participants will be eligible for a Certificate of Participation.

Event Handling

Variable Use

Game Mechanics

Parental Guidance

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This program is best suited for kids aged 7 years and above. Younger kids will need significant adult assistance as coders are required to manage technical issues that may arise during class.

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Ratings & Reviews

4.69
/5
Based on
9108 ratings

5star

79%

4star

16%

3star

2%

2star

1%

1star

2%

ES

Emma Smith
starstarstarstarstar

I loved the Coding course! It was a creative tech journey where I learned basic coding concepts while building my own games and apps. The teachers were so engaging, and we even got... read more

07 Mar, 2023

LJ

Liam Johnson
starstarstarstarstar

My son took the Coding course and it was incredible. He came home excited every day, building games while exploring real-world science concepts. The hands-on approach with 3D model... read more

04 Feb, 2025

SR

Siti Rahmawati
starstarstarstarstar

I'm thrilled about what I learned in the Coding course! It blended coding with creativity and helped me understand science concepts through fun games. The AR/VR projects were the h... read more

17 May, 2023

NT

Nguyen Tran
starstarstarstarstar

This Coding course was amazing! I enjoyed the hands-on activities and loved building my own apps. Learning about 3D modeling was also super fun and creative....

08 Sep, 2023

MS

Müller Schmidt
starstarstarstarstar

My daughter has greatly benefited from the Coding course. The teachers made learning coding fun by incorporating interactive digital activities. She particularly enjoyed the AR pro... read more

12 Jul, 2023

AA

Aisha Al-Mansoori
starstarstarstarstar

My son’s creativity skyrocketed after taking the Coding course. The mix of coding and science helped him see the tech world in a new light. The projects were a great experiential a... read more

05 Aug, 2023

OW

Olivia Williams
starstarstarstarstar

In the Coding class, I had so much fun creating my own game! The hands-on activities made learning coding concepts really easy and enjoyable....

27 Feb, 2025

HJ

Harper Jones
starstarstarstarstar

My daughter loved the Coding course! The way it blended creativity and real-world science was impressive. She even explored 3D modeling, which she found incredibly exciting....

30 Aug, 2024

BS

Budi Santoso
starstarstarstarstar

The Coding course was a fantastic experience! I learned coding through engaging games and got to work on exciting AR/VR projects that really expanded my creativity....

24 Jan, 2024

LN

Linh Nguyen
starstarstarstarstar

This Coding class was a blast! I enjoyed creating apps while exploring scientific concepts. The interactive activities and 3D modeling were fun and interactive....

25 Nov, 2023

66

1:1 Classes

﷼42.36 per month

4 Classes per month

OMR10.59 per class)

60 min


Live video meetings

Ages 8-12

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Frequently Asked Questions

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What age group are BrightCHAMPS courses designed for?

Arrow Up

All our programs and courses are designed for children aged 6-16 years, with structured learning paths tailored to their age and skill level. We recommend at least two sessions (1 hour each) per week for the best learning experience for this age group.

How is my child’s data and privacy protected?

Arrow Up

BrightCHAMPS strictly follows Children’s Online Privacy Protection Act (COPPA) guidelines. We do not collect more data than necessary. Our systems and staff are trained to ensure a safe and private learning space.

Can I get the recording of the classes for my child?

Arrow Up

To ensure student privacy, we do not provide recordings. However, detailed class notes, projects and activities are shared after each session for kids to revise at their own pace.

Is there any homework or outside practice required?

Arrow Up

While there’s no mandatory homework, we do encourage optional practice tasks, projects or games that reinforce class concepts which help your child apply their learning in a fun and engaging way.

How will Harvard help in my child’s journey with BrightCHAMPS?

Arrow Up

Through our partnership with Harvard Business Publishing Education, we integrate Harvard ManageMentor® courses into our curriculum, providing kids with interactive online access.

How are BrightCHAMPS classes conducted?

Arrow Up

Our classes are conducted live on BrightCHAMPS' platform, where students engage with teachers in real time. We offer one-on-one sessions to ensure every student gets personalized attention and learning experience.

What devices or softwares are needed for classes?

Arrow Up

A basic laptop or desktop with internet access is perfect. Classes typically run on Zoom. We’ll guide you with any other platform setup instructions (if required) before the course begins!

Does my child need prior experience in these courses or any other subjects?

Arrow Up

No prior experience is required for any of our programs. Our curriculum is designed to accommodate both beginners and advanced learners, with structured lesson plans.

Can I reschedule or cancel classes, if needed?

Arrow Up

We offer flexible scheduling of classes. You can reschedule or cancel classes 2 hours before the session based on availability and learning preferences through the Student Dashboard.

What age group are BrightCHAMPS courses designed for?

Arrow Up

All our programs and courses are designed for children aged 6-16 years, with structured learning paths tailored to their age and skill level. We recommend at least two sessions (1 hour each) per week for the best learning experience for this age group.

How is my child’s data and privacy protected?

Arrow Up

BrightCHAMPS strictly follows Children’s Online Privacy Protection Act (COPPA) guidelines. We do not collect more data than necessary. Our systems and staff are trained to ensure a safe and private learning space.

Can I get the recording of the classes for my child?

Arrow Up

To ensure student privacy, we do not provide recordings. However, detailed class notes, projects and activities are shared after each session for kids to revise at their own pace.

Is there any homework or outside practice required?

Arrow Up

While there’s no mandatory homework, we do encourage optional practice tasks, projects or games that reinforce class concepts which help your child apply their learning in a fun and engaging way.

How will Harvard help in my child’s journey with BrightCHAMPS?

Arrow Up

Through our partnership with Harvard Business Publishing Education, we integrate Harvard ManageMentor® courses into our curriculum, providing kids with interactive online access.

How are BrightCHAMPS classes conducted?

Arrow Up

Our classes are conducted live on BrightCHAMPS' platform, where students engage with teachers in real time. We offer one-on-one sessions to ensure every student gets personalized attention and learning experience.

What devices or softwares are needed for classes?

Arrow Up

A basic laptop or desktop with internet access is perfect. Classes typically run on Zoom. We’ll guide you with any other platform setup instructions (if required) before the course begins!

Does my child need prior experience in these courses or any other subjects?

Arrow Up

No prior experience is required for any of our programs. Our curriculum is designed to accommodate both beginners and advanced learners, with structured lesson plans.

Can I reschedule or cancel classes, if needed?

Arrow Up

We offer flexible scheduling of classes. You can reschedule or cancel classes 2 hours before the session based on availability and learning preferences through the Student Dashboard.