background imagebackground image
rating

Coding Champion II

Advanced Coding Course for Kids (Grades 2 to 3)

rating

4.65/5 (19,350 Ratings)

rating

150 Live 1:1 Sessions

﷼1799

﷼1599

Price/Class ﷼10.66

bulb
bulb

2675 minutes of class completed today

bulb

2675 minutes of class completed today

bulb

2675 minutes of class completed today

bulb

2675 minutes of class completed today

bulb

2675 minutes of class completed today

bulb

2675 minutes of class completed today

bulb

2675 minutes of class completed today

bulb

2675 minutes of class completed today

bulb

2675 minutes of class completed today

OMR1799

OMR1599

Home > Courses > Math Classes for Kids > Advanced Coding Course for Kids (Grades 2 to 3)

Program Overview

program icon

Personalized attention

Learn Coding at your own pace with a teacher focused only on you

program icon

Teacher-led sessions

Real-time interaction and feedback with a dedicated teacher

program icon

60 minutes per session

Deep-dive into topics with focused 60-minute sessions

program icon

6-8 age group

Tailored for curious learners in the 6-8 age group

What’s Included

program icon

150 Interactive lessons

Built to engage

program icon

English

language instruction

program icon

Lifetime access

to course materials

program icon

Certificate

is awarded upon completion

Activity Overview

Grades 2 to 3

Beginner

An all-in-one tech journey covering coding, game and app development, 3D design, AR/VR, robotics, and more to develop future-ready skills.

Learning Goals

  • Develop strong coding, game, and app creation skills
  • Understand science and math through tech exploration
  • Express creativity with digital art, websites, and 3D models
  • Explore advanced tech like AR, VR, robotics, and physical computing

Lessons

Coding Fundamentals

Featured
Project

Angry RoboCop

Unleash your coding skills with the introduction to conditionals in this project.

Project

Water Cycle

Strengthen your understanding of sprite behavior and custom behavior with the Water Cycle project.

Project

Help the duckies Part 1

Master variables, sprites, controls, and functions in Game Lab by helping the duckies in the interactive "Help the duckies - Part 1" project.

Project

Geometric Shapes

Introduction to coding, programming, and command execution through engaging geometric shape project.

App Development

Featured
Project

Number Lock Project

Students will review and solidify their understanding of concepts like "Control," "Math," "Functions," and "UI controls" in App Lab on code.org. They will apply this knowledge to create the "Number Lock" Project.

Project

Rock Paper Scissors

Students will gain a detailed understanding of Functions, Variables, and If Else blocks. They will reinforce their knowledge by creating the Rock, Paper Scissors Game.

Project

Report Card Part 1

Students will understand the concept of 'Reading and Updating' using a Database. They will reinforce their knowledge by creating a program called "My Favorite Food".

Project

Flash Light App

Students will learn about the "App Lab Interface" and become familiar with blocks like "User Interface" and "Functions" in code.org. They will reinforce their understanding by creating the "Flash Light" App.

Game Development

Featured
Project

Hungry Fish

Learn to utilize Object-oriented programming with Video sensing.

Project

Universal Tour

Grasp the fundamentals of Object-oriented programming.

Project

My Music Band

Comprehend the core principles of Object-oriented programming through Encapsulation.

Project

Star Runner

Gain an understanding of Object-oriented programming using Abstraction.

Scientific Exploration

Featured
Project

States of matter part 2

Learn about the states of matter and their properties through animation.

Project

The four Seasons Part 1

Comprehend the animation of seasons and weather phenomena.

Project

The four Seasons Part 2

Gain understanding of animating seasons and weather elements.

Project

How do Plants Grow Part 1

Explore the animation of various stages in a plant's life cycle.

Codimath

Featured
Project

Compare Values

Build a project based on comparison operators.

Project

Programming and mathematical thinking: Arithmetic Quiz P1

Apply coding concepts to create a math quiz using coding.

Project

Programming and mathematical thinking: Arithmetic Quiz P2

Utilize coding concepts to develop a fun math quiz.

Project

Divide and Conquer

Create an educational video on division and multiplication using coding concepts, including animations and rapid-fire questions.

3d Modelling

Featured
Project

Hot Air Balloon

Design a Hot Air Balloon.

Project

Create 2D and 3D shapes

Understand the distinction between 2D and 3D shapes.

Project

Basic Ring and Heart Ring

Create intricate ring designs using multiple 3D objects.

Project

Design a Coffee Mug

Construct a vertical coffee mug design.

AR/VR

Featured
Project

Pick me Please

Select a player for the Bowling game.

Project

Hogwarts Calling

Create a 3D environment and upload objects in Co-Spaces.

Project

Treasure Hunt

Develop a 3D game where hidden objects are found based on hints.

Project

Trip to the Moon

Produce an animated rocket launch to the moon.

Design Thinking

Featured
Project

Design heuristics

Enhance user experience (UX) by applying 10 Usability Heuristics.

Project

Think out of the box

Introduce design thinking and apply it to problem-solving.

Project

Stages of Design Thinking

Explore the stages of the design thinking framework and apply them to problem-solving.

Project

User Centric Approach

Adopt a User-Centric Approach to design for users.

HTML and CSS

Featured
Project

Our Environment Part 3

Arrange multiple images in a single row with CSS styling.

Project

Gift Shop Part 5

Understand form elements and their properties.

Project

My Profile Part 1

Learn the basics of HTML tags and apply CSS for webpage styling.

Project

My Profile Part 2

Explore internal and external CSS, add content to a webpage, and learn additional CSS styling.

Microbit

Featured
Project

Music with Microbit

Create melodious tones using musical tones and beats on Microbit.

Project

Getting Started with Microbit

Get acquainted with Microbit.

Project

Escape the Trap

Learn button usage and timing with Microbit.

Project

Temperature Alarm

Measure and track temperature changes with sensors.

Certificate

icon

Coding Foundation

This Certificate of Achievement will be awarded on completion of Coding Fundamentals Module with high scores. All participants will be eligible for a Certificate of Participation.

Logic Building

Intermediate Loops

Conditional Logic

icon

App Development

This Certificate of Achievement will be awarded on completion of App Development Module with high scores. All participants will be eligible for a Certificate of Participation.

UI/UX Principles

Basic Interactivity

App Prototyping

icon

Block Based Coding Foundation

This Certificate of Achievement will be awarded on completion of Game Development Module with high scores. All participants will be eligible for a Certificate of Participation.

Event Handling

Variable Use

Game Mechanics

icon

Visual Design

This Certificate of Achievement will be awarded on completion of 3d Modelling Module with high scores. All participants will be eligible for a Certificate of Participation.

Design Principles

Color Schemes

Typography Basics

icon

Web Development

This Certificate of Achievement will be awarded on completion of Design Thinking Module with high scores. All participants will be eligible for a Certificate of Participation.

HTML/CSS Design

JavaScript Basics

Page Layouts

icon

Microelectronics

This Certificate of Achievement will be awarded on completion of Microbit Module with high scores. All participants will be eligible for a Certificate of Participation.

Circuit Theory

Sensor Integration

Basic Programming

Parental Guidance

woman

This program is best suited for kids aged 7 years and above. Younger kids will need significant adult assistance as coders are required to manage technical issues that may arise during class.

reviews quote

Ratings & Reviews

4.65
/5
Based on
19350 ratings

5star

78%

4star

13%

3star

5%

2star

2%

1star

2%

AP

Aarav Patel
starstarstarstarstar

My son loved the Coding course! It was a fun-filled tech adventure that helped him explore game and app development while building digital confidence....

01 Dec, 2023

LS

Lina Sari
starstarstarstarstar

This course was amazing! I loved creating digital art and learning about AR/VR. The hands-on experience was a highlight for me....

04 Oct, 2024

OJ

Oliver Jones
starstarstarstarstar

I was impressed by the curriculum of the Coding course. My daughter learned so much about technology and design through fun activities....

17 Jul, 2024

EJ

Emma Johnson
starstarstarstarstar

The Coding course was super engaging! I loved exploring robotics and creating my own 3D models. It truly sparked my creativity....

02 Dec, 2023

AA

Ali Al-Mansoori
starstarstarstarstar

My child had an incredible time with the Coding program. The hands-on projects helped him understand coding in a fun way....

23 Apr, 2024

AK

Aisha Khan
starstarstarstarstar

I enjoyed the Coding course a lot! Learning about game creation was really fun, and I loved using tools like Microbit....

01 Nov, 2023

MN

Minh Nguyen
starstarstarstarstar

The Coding course was a great choice for my daughter. It helped her build foundational tech skills while exploring creative problem-solving....

20 Jan, 2025

HT

Hoang Tran
starstarstarstarstar

This course opened up a world of technology for me! I loved the fun activities and learning about graphic design....

09 Aug, 2024

TV

Thao Vo
starstarstarstarstar

I had a blast in the Coding course! Creating games was my favorite part, and I learned so much about coding....

05 Sep, 2024

EB

Emily Brown
starstarstarstarstar

My son thrived during the Coding course. The hands-on projects kept him engaged and excited about technology....

10 Apr, 2023

150

1:1 Classes

﷼42.64 per month

4 Classes per month

OMR10.66 per class)

60 min


Live video meetings

Ages 8-12

question mark
question mark

Frequently Asked Questions

question markfaq text

What age group are BrightCHAMPS courses designed for?

Arrow Up

All our programs and courses are designed for children aged 6-16 years, with structured learning paths tailored to their age and skill level. We recommend at least two sessions (1 hour each) per week for the best learning experience for this age group.

How is my child’s data and privacy protected?

Arrow Up

BrightCHAMPS strictly follows Children’s Online Privacy Protection Act (COPPA) guidelines. We do not collect more data than necessary. Our systems and staff are trained to ensure a safe and private learning space.

Can I get the recording of the classes for my child?

Arrow Up

To ensure student privacy, we do not provide recordings. However, detailed class notes, projects and activities are shared after each session for kids to revise at their own pace.

Is there any homework or outside practice required?

Arrow Up

While there’s no mandatory homework, we do encourage optional practice tasks, projects or games that reinforce class concepts which help your child apply their learning in a fun and engaging way.

How will Harvard help in my child’s journey with BrightCHAMPS?

Arrow Up

Through our partnership with Harvard Business Publishing Education, we integrate Harvard ManageMentor® courses into our curriculum, providing kids with interactive online access.

How are BrightCHAMPS classes conducted?

Arrow Up

Our classes are conducted live on BrightCHAMPS' platform, where students engage with teachers in real time. We offer one-on-one sessions to ensure every student gets personalized attention and learning experience.

What devices or softwares are needed for classes?

Arrow Up

A basic laptop or desktop with internet access is perfect. Classes typically run on Zoom. We’ll guide you with any other platform setup instructions (if required) before the course begins!

Does my child need prior experience in these courses or any other subjects?

Arrow Up

No prior experience is required for any of our programs. Our curriculum is designed to accommodate both beginners and advanced learners, with structured lesson plans.

Can I reschedule or cancel classes, if needed?

Arrow Up

We offer flexible scheduling of classes. You can reschedule or cancel classes 2 hours before the session based on availability and learning preferences through the Student Dashboard.

What age group are BrightCHAMPS courses designed for?

Arrow Up

All our programs and courses are designed for children aged 6-16 years, with structured learning paths tailored to their age and skill level. We recommend at least two sessions (1 hour each) per week for the best learning experience for this age group.

How is my child’s data and privacy protected?

Arrow Up

BrightCHAMPS strictly follows Children’s Online Privacy Protection Act (COPPA) guidelines. We do not collect more data than necessary. Our systems and staff are trained to ensure a safe and private learning space.

Can I get the recording of the classes for my child?

Arrow Up

To ensure student privacy, we do not provide recordings. However, detailed class notes, projects and activities are shared after each session for kids to revise at their own pace.

Is there any homework or outside practice required?

Arrow Up

While there’s no mandatory homework, we do encourage optional practice tasks, projects or games that reinforce class concepts which help your child apply their learning in a fun and engaging way.

How will Harvard help in my child’s journey with BrightCHAMPS?

Arrow Up

Through our partnership with Harvard Business Publishing Education, we integrate Harvard ManageMentor® courses into our curriculum, providing kids with interactive online access.

How are BrightCHAMPS classes conducted?

Arrow Up

Our classes are conducted live on BrightCHAMPS' platform, where students engage with teachers in real time. We offer one-on-one sessions to ensure every student gets personalized attention and learning experience.

What devices or softwares are needed for classes?

Arrow Up

A basic laptop or desktop with internet access is perfect. Classes typically run on Zoom. We’ll guide you with any other platform setup instructions (if required) before the course begins!

Does my child need prior experience in these courses or any other subjects?

Arrow Up

No prior experience is required for any of our programs. Our curriculum is designed to accommodate both beginners and advanced learners, with structured lesson plans.

Can I reschedule or cancel classes, if needed?

Arrow Up

We offer flexible scheduling of classes. You can reschedule or cancel classes 2 hours before the session based on availability and learning preferences through the Student Dashboard.