background imagebackground image
rating

Coding Champion II

Advanced Coding Course for Kids (Grades 2 to 3)

rating

4.65/5 (19,350 Ratings)

rating

150 Live 1:1 Sessions

C$4959

C$3718

Price/Class C$24.79

bulb
bulb

74 parent reviews received this week

bulb

74 parent reviews received this week

bulb

74 parent reviews received this week

bulb

74 parent reviews received this week

bulb

74 parent reviews received this week

bulb

74 parent reviews received this week

bulb

74 parent reviews received this week

bulb

74 parent reviews received this week

bulb

74 parent reviews received this week

CAD4959

CAD3718

Home > Courses > Math Classes for Kids > Advanced Coding Course for Kids (Grades 2 to 3)

Program Overview

program icon

Personalized attention

Learn Coding at your own pace with a teacher focused only on you

program icon

Teacher-led sessions

Real-time interaction and feedback with a dedicated teacher

program icon

60 minutes per session

Deep-dive into topics with focused 60-minute sessions

program icon

6-8 age group

Tailored for curious learners in the 6-8 age group

What’s Included

program icon

150 Interactive lessons

Built to engage

program icon

English

language instruction

program icon

Lifetime access

to course materials

program icon

Certificate

is awarded upon completion

Activity Overview

Grades 2 to 3

Beginner

An all-in-one tech journey covering coding, game and app development, 3D design, AR/VR, robotics, and more to develop future-ready skills.

Learning Goals

  • Develop strong coding, game, and app creation skills
  • Understand science and math through tech exploration
  • Express creativity with digital art, websites, and 3D models
  • Explore advanced tech like AR, VR, robotics, and physical computing

Lessons

Coding Fundamentals

Featured
Project

Angry RoboCop

Unleash your coding skills with the introduction to conditionals in this project.

Project

Water Cycle

Strengthen your understanding of sprite behavior and custom behavior with the Water Cycle project.

Project

Help the duckies Part 1

Master variables, sprites, controls, and functions in Game Lab by helping the duckies in the interactive "Help the duckies - Part 1" project.

Project

Geometric Shapes

Introduction to coding, programming, and command execution through engaging geometric shape project.

App Development

Featured
Project

Angry RoboCop

Unleash your coding skills with the introduction to conditionals in this project.

Project

Water Cycle

Strengthen your understanding of sprite behavior and custom behavior with the Water Cycle project.

Project

Help the duckies Part 1

Master variables, sprites, controls, and functions in Game Lab by helping the duckies in the interactive "Help the duckies - Part 1" project.

Project

Geometric Shapes

Introduction to coding, programming, and command execution through engaging geometric shape project.

Game Development

Featured
Project

Angry RoboCop

Unleash your coding skills with the introduction to conditionals in this project.

Project

Water Cycle

Strengthen your understanding of sprite behavior and custom behavior with the Water Cycle project.

Project

Help the duckies Part 1

Master variables, sprites, controls, and functions in Game Lab by helping the duckies in the interactive "Help the duckies - Part 1" project.

Project

Geometric Shapes

Introduction to coding, programming, and command execution through engaging geometric shape project.

Scientific Exploration

Featured
Project

Angry RoboCop

Unleash your coding skills with the introduction to conditionals in this project.

Project

Water Cycle

Strengthen your understanding of sprite behavior and custom behavior with the Water Cycle project.

Project

Help the duckies Part 1

Master variables, sprites, controls, and functions in Game Lab by helping the duckies in the interactive "Help the duckies - Part 1" project.

Project

Geometric Shapes

Introduction to coding, programming, and command execution through engaging geometric shape project.

Codimath

Featured
Project

Angry RoboCop

Unleash your coding skills with the introduction to conditionals in this project.

Project

Water Cycle

Strengthen your understanding of sprite behavior and custom behavior with the Water Cycle project.

Project

Help the duckies Part 1

Master variables, sprites, controls, and functions in Game Lab by helping the duckies in the interactive "Help the duckies - Part 1" project.

Project

Geometric Shapes

Introduction to coding, programming, and command execution through engaging geometric shape project.

3d Modelling

Featured
Project

Angry RoboCop

Unleash your coding skills with the introduction to conditionals in this project.

Project

Water Cycle

Strengthen your understanding of sprite behavior and custom behavior with the Water Cycle project.

Project

Help the duckies Part 1

Master variables, sprites, controls, and functions in Game Lab by helping the duckies in the interactive "Help the duckies - Part 1" project.

Project

Geometric Shapes

Introduction to coding, programming, and command execution through engaging geometric shape project.

AR/VR

Featured
Project

Angry RoboCop

Unleash your coding skills with the introduction to conditionals in this project.

Project

Water Cycle

Strengthen your understanding of sprite behavior and custom behavior with the Water Cycle project.

Project

Help the duckies Part 1

Master variables, sprites, controls, and functions in Game Lab by helping the duckies in the interactive "Help the duckies - Part 1" project.

Project

Geometric Shapes

Introduction to coding, programming, and command execution through engaging geometric shape project.

Design Thinking

Featured
Project

Angry RoboCop

Unleash your coding skills with the introduction to conditionals in this project.

Project

Water Cycle

Strengthen your understanding of sprite behavior and custom behavior with the Water Cycle project.

Project

Help the duckies Part 1

Master variables, sprites, controls, and functions in Game Lab by helping the duckies in the interactive "Help the duckies - Part 1" project.

Project

Geometric Shapes

Introduction to coding, programming, and command execution through engaging geometric shape project.

HTML and CSS

Featured
Project

Angry RoboCop

Unleash your coding skills with the introduction to conditionals in this project.

Project

Water Cycle

Strengthen your understanding of sprite behavior and custom behavior with the Water Cycle project.

Project

Help the duckies Part 1

Master variables, sprites, controls, and functions in Game Lab by helping the duckies in the interactive "Help the duckies - Part 1" project.

Project

Geometric Shapes

Introduction to coding, programming, and command execution through engaging geometric shape project.

Microbit

Featured
Project

Angry RoboCop

Unleash your coding skills with the introduction to conditionals in this project.

Project

Water Cycle

Strengthen your understanding of sprite behavior and custom behavior with the Water Cycle project.

Project

Help the duckies Part 1

Master variables, sprites, controls, and functions in Game Lab by helping the duckies in the interactive "Help the duckies - Part 1" project.

Project

Geometric Shapes

Introduction to coding, programming, and command execution through engaging geometric shape project.

Certificate

icon

Coding Foundation

This Certificate of Achievement will be awarded on completion of Coding Fundamentals Module with high scores. All participants will be eligible for a Certificate of Participation.

Logic Building

Intermediate Loops

Conditional Logic

icon

App Development

This Certificate of Achievement will be awarded on completion of App Development Module with high scores. All participants will be eligible for a Certificate of Participation.

UI/UX Principles

Basic Interactivity

App Prototyping

icon

Block Based Coding Foundation

This Certificate of Achievement will be awarded on completion of Game Development Module with high scores. All participants will be eligible for a Certificate of Participation.

Event Handling

Variable Use

Game Mechanics

icon

Visual Design

This Certificate of Achievement will be awarded on completion of 3d Modelling Module with high scores. All participants will be eligible for a Certificate of Participation.

Design Principles

Color Schemes

Typography Basics

icon

Web Development

This Certificate of Achievement will be awarded on completion of Design Thinking Module with high scores. All participants will be eligible for a Certificate of Participation.

HTML/CSS Design

JavaScript Basics

Page Layouts

icon

Microelectronics

This Certificate of Achievement will be awarded on completion of Microbit Module with high scores. All participants will be eligible for a Certificate of Participation.

Circuit Theory

Sensor Integration

Basic Programming

Parental Guidance

woman

This program is best suited for kids aged 7 years and above. Younger kids will need significant adult assistance as coders are required to manage technical issues that may arise during class.

reviews quote

Ratings & Reviews

4.65
/5
Based on
19350 ratings

5star

78%

4star

13%

3star

5%

2star

2%

1star

2%

AP

Aarav Patel
starstarstarstarstar

My son loved the Coding course! It was a fun-filled tech adventure that helped him explore game and app development while building digital confidence....

15 Sep, 2024

LS

Lina Sari
starstarstarstarstar

This course was amazing! I loved creating digital art and learning about AR/VR. The hands-on experience was a highlight for me....

07 Sep, 2024

OJ

Oliver Jones
starstarstarstarstar

I was impressed by the curriculum of the Coding course. My daughter learned so much about technology and design through fun activities....

25 Jan, 2024

EJ

Emma Johnson
starstarstarstarstar

The Coding course was super engaging! I loved exploring robotics and creating my own 3D models. It truly sparked my creativity....

07 Mar, 2025

AA

Ali Al-Mansoori
starstarstarstarstar

My child had an incredible time with the Coding program. The hands-on projects helped him understand coding in a fun way....

12 Mar, 2025

AK

Aisha Khan
starstarstarstarstar

I enjoyed the Coding course a lot! Learning about game creation was really fun, and I loved using tools like Microbit....

16 Feb, 2025

MN

Minh Nguyen
starstarstarstarstar

The Coding course was a great choice for my daughter. It helped her build foundational tech skills while exploring creative problem-solving....

06 Feb, 2025

HT

Hoang Tran
starstarstarstarstar

This course opened up a world of technology for me! I loved the fun activities and learning about graphic design....

05 Jan, 2025

TV

Thao Vo
starstarstarstarstar

I had a blast in the Coding course! Creating games was my favorite part, and I learned so much about coding....

06 Oct, 2023

EB

Emily Brown
starstarstarstarstar

My son thrived during the Coding course. The hands-on projects kept him engaged and excited about technology....

23 Apr, 2023

150

1:1 Classes

C$99.15 per month

4 Classes per month

CAD24.79 per class)

60 min


Live video meetings

Ages 8-12

question mark
question mark

Frequently Asked Questions

question markfaq text

What age group are BrightCHAMPS courses designed for?

Arrow Up

All our programs and courses are designed for children aged 6-16 years, with structured learning paths tailored to their age and skill level. We recommend at least two sessions (1 hour each) per week for the best learning experience for this age group.

How is my child’s data and privacy protected?

Arrow Up

BrightCHAMPS strictly follows Children’s Online Privacy Protection Act (COPPA) guidelines. We do not collect more data than necessary. Our systems and staff are trained to ensure a safe and private learning space.

Can I get the recording of the classes for my child?

Arrow Up

To ensure student privacy, we do not provide recordings. However, detailed class notes, projects and activities are shared after each session for kids to revise at their own pace.

Is there any homework or outside practice required?

Arrow Up

While there’s no mandatory homework, we do encourage optional practice tasks, projects or games that reinforce class concepts which help your child apply their learning in a fun and engaging way.

How will Harvard help in my child’s journey with BrightCHAMPS?

Arrow Up

Through our partnership with Harvard Business Publishing Education, we integrate Harvard ManageMentor® courses into our curriculum, providing kids with interactive online access.

How are BrightCHAMPS classes conducted?

Arrow Up

Our classes are conducted live on BrightCHAMPS' platform, where students engage with teachers in real time. We offer one-on-one sessions to ensure every student gets personalized attention and learning experience.

What devices or softwares are needed for classes?

Arrow Up

A basic laptop or desktop with internet access is perfect. Classes typically run on Zoom. We’ll guide you with any other platform setup instructions (if required) before the course begins!

Does my child need prior experience in these courses or any other subjects?

Arrow Up

No prior experience is required for any of our programs. Our curriculum is designed to accommodate both beginners and advanced learners, with structured lesson plans.

Can I reschedule or cancel classes, if needed?

Arrow Up

We offer flexible scheduling of classes. You can reschedule or cancel classes 2 hours before the session based on availability and learning preferences through the Student Dashboard.