Program Overview
Personalized attention
Learn Coding at your own pace with a teacher focused only on you
Teacher-led sessions
Real-time interaction and feedback with a dedicated teacher
60 minutes per session
Deep-dive into topics with focused 60-minute sessions
12-18 age group
Tailored for curious learners in the 12-18 age group
What’s Included

150 Interactive lessons
Built to engage

English
language instruction

Lifetime access
to course materials

Certificate
is awarded upon completion
Activity Overview

Grades 7 to 12

Advanced
A comprehensive, in-depth program covering advanced coding, robotics, AI, game design, and multiple programming languages preparing teens for future tech careers.

Learning Goals
- Develop expert programming and computational thinking
- Build complex apps, websites, and digital art
- Explore cutting-edge tech: AI, databases, Minecraft
- Gain practical experience with Python, Java, C++, and more
Lessons

Piano Tiles
Develop a tile-clicking game based on a piano theme.

Platformer
Construct a platform-based game incorporating various hurdles.

Police Chaser - Part 1
Design a car racing game that involves potential arrests for rule violations.

Police Chaser - Part 2
Implement a car racing simulation with an emphasis on law enforcement consequences for misconduct.
AI/ML


Smart Traffic Light
Traffic management using text recognition models. Text is converted into signals identifiable by vehicles. The focus is to train a text model, demonstrate text detection by machines, and apply voice models to real-world scenarios.

Email AI
Use AI to filter emails. Text is recognized, and if it comes from known contacts or contains important information, it is sent to the inbox. Messages from unknown contacts or untrained texts are sent to the spam folder.

What's your share?
Visualize mathematical concepts with practical objects. Example: equally distributing pizza slices among friends.

Self Driving Car
Create a self-learning model using Scratch to guide a car to its destination. Students will develop a text model for destination input. The car uses sensors and the text model to identify its path.
App Development


Speak/Translate App
Introduction to the Thunkable platform, 'User Interface', 'Text to Speech' components, and block building. Development of a "Speak Up App".

Guess Who?
Learning image recognition and AI through creating an Image Recognition app in Thunkable.

Quiz App
Understanding 'vertical scroll arrangement' and 'Variable' concepts in Thunkable. Application of these through a Quiz App.

BMI Calculator
Grasping the idea of color codes for health status and reinforcing it through the development of a BMI Calculator app in Thunkable.
HTML and CSS


Personal Blog Part 1
Basics of HTML and simple HTML tags, along with inline CSS for styling webpages.

Personal Blog Part 2
Understanding of internal and external CSS, webpage content addition and elementary CSS text styling.

Personal Blog Part 3
Learning about Image Grid, Image Effects, Borders, and CSS effects such as Transition, box-shadow, and Hover Selector.

Personal Blog Part 4
Familiarizing with HTML tags for navigation bar, list types, Hyperlinks, Icons and CSS properties like display, background image, and transition.
Edu Blocks


Hello World
Crafting your initial statement.

Pattern Drawing using Turtle
Sketching shapes using turtle graphics.

Drawing shapes using inputs
Handling user inputs.

Drawing shapes using variables.
Building programs with variables.
Introduction to Python


Print your Name
Introduction to Python programming language, featuring the creation of a "Hello World" program using an interpreter and print() function.

Add Numbers
Exploration of Python Tokens, with an emphasis on different character sets through program creation.

Driving License
Introduction to "If conditions" in Python, featuring the use of input and formatting functions, solidified through program examples.

Calculator.
Introduction to "If else conditions" in Python, including the application of if-else statements, solidified through programs on elif conditions.
Python Advanced


Simple interest
Introduction to function definitions in Python, reinforced through the creation of a "Simple Interest" program.

Convert km/h to m/sec
Exploration of arbitrary arguments in functions, solidified by programs demonstrating variable scopes and functions.

Make Module
Introduction to modules and packages in Python functions, reinforced by programs exploring module uses.

Rangoli
Overview of Python Turtle and its applications, illustrated through Python Turtle-based programs.
Data Visualization


Numpy 1
Grasp the fundamentals of numpy, its necessity, and basic operations such as slicing.

Numpy 2
Comprehend advanced and mathematical operations performed on Numpy.

Pandas-1
Learn the basics of pandas and its essential operations.

Pandas-2
Understand advanced pandas concepts and their real-life applications for data analysis.
Electronics


Introduction to Electronics
Introduction to Electron, Current, and Voltage.

Basics of an Electronic Circuit
Learn about basic circuit components like Resistors and their application.

Understanding Arduino & Breadboard
Get acquainted with Arduino, its software, and the breadboard.

Coding for LED Patterns with Arduino
Incorporate LEDs into Arduino, develop LED combinations, and program them.
Machine Learning


Introduction to Machine Learning
Understand the basics of Machine Learning.

Predict Weight by Height - 1
Understand data analysis and filtering techniques.

Predict Weight by Height - 2
Understand the Basics of Linear Regression.

Predict Car Prices - 1
Understand common data problems during analysis.
Certificate

Block Based Coding Foundation
This Certificate of Achievement will be awarded on completion of Coding Fundamentals Module with high scores. All participants will be eligible for a Certificate of Participation.
Event Handling
Variable Use
Game Mechanics



App Development
This Certificate of Achievement will be awarded on completion of App Development Module with high scores. All participants will be eligible for a Certificate of Participation.
UI/UX Principles
Basic Interactivity
App Prototyping



Web Development
This Certificate of Achievement will be awarded on completion of HTML and CSS Module with high scores. All participants will be eligible for a Certificate of Participation.
HTML/CSS Design
JavaScript Basics
Page Layouts



Python - Beginner Level
This Certificate of Achievement will be awarded on completion of Edu Blocks Module with high scores. All participants will be eligible for a Certificate of Participation.
Data Structures
Control Structures
Basic Scripting



Python - Advanced Level
This Certificate of Achievement will be awarded on completion of Python Advanced Module with high scores. All participants will be eligible for a Certificate of Participation.
Advanced Functions
Data Manipulation
File Handling



Electronics - Beginner Level
This Certificate of Achievement will be awarded on completion of Electronics Module with high scores. All participants will be eligible for a Certificate of Participation.
Electronic Components
Simple Projects
Troubleshooting



Machine Learning
This Certificate of Achievement will be awarded on completion of Machine Learning Module with high scores. All participants will be eligible for a Certificate of Participation.
Basic Concepts
Data Preprocessing
Model Building


Parental Guidance

This programme is best suited for kids aged 7 years and above. Younger kids will need significant adult assistance as coders are required to manage technical issues that may arise during class.


Frequently Asked Questions


What age group are BrightCHAMPS courses designed for?

All our programmes and courses are designed for children aged 6-16 years, with structured learning paths tailored to their age and skill level. We recommend at least two sessions (1 hour each) per week for the best learning experience for this age group.
How is my child’s data and privacy protected?

BrightCHAMPS strictly follows Children’s Online Privacy Protection Act (COPPA) guidelines. We do not collect more data than necessary. Our systems and staff are trained to ensure a safe and private learning space.
Can I get the recording of the classes for my child?

To ensure student privacy, we do not provide recordings. However, detailed class notes, projects, and activities are shared after each session for kids to revise at their own pace.
Is there any homework or outside practice required?

While there’s no mandatory homework, we do encourage optional practice tasks, projects, or games that reinforce class concepts which help your child apply their learning in a fun and engaging way.
How will Harvard help in my child’s journey with BrightCHAMPS?

Through our partnership with Harvard Business Publishing Education, we integrate Harvard ManageMentor® courses into our curriculum, providing kids with interactive online access.
How are BrightCHAMPS classes conducted?

Our classes are conducted live on BrightCHAMPS' platform, where students engage with teachers in real time. We offer one-on-one sessions to ensure every student gets personalised attention and learning experience.
What devices or softwares are needed for classes?

A basic laptop or desktop with internet access is perfect. Classes typically run on Zoom. We’ll guide you with any other platform setup instructions (if required) before the course begins!
Does my child need prior experience in these courses or any other subjects?

No prior experience is required for any of our programmes. Our curriculum is designed to accommodate both beginners and advanced learners, with structured lesson plans.
Can I reschedule or cancel classes, if needed?

We offer flexible scheduling of classes. You can reschedule or cancel classes 2 hours before the session based on availability and learning preferences through the Student Dashboard.