Program Overview
Personalized attention
Learn Coding at your own pace with a teacher focused only on you
Teacher-led sessions
Real-time interaction and feedback with a dedicated teacher
60 minutes per session
Deep-dive into topics with focused 60-minute sessions
4-6 age group
Tailored for curious learners in the 4-6 age group
What’s Included
90 Interactive lessons
Built to engage
English
language instruction
Lifetime access
to course materials
Certificate
is awarded upon completion
Activity Overview
Grade 1
Beginner
A fun mix of coding, science, 3D modeling, and AR/VR activities that inspire young learners to create and explore technology.
Learning Goals
- Learn coding basics through games and app projects
- Discover science and math concepts via interactive digital activities
- Build spatial and creative skills using 3D modeling tools
- Get hands-on with immersive technologies like Augmented and Virtual Reality
Lessons

The Four Seasons Part 1
Welcome aboard young explorers! The project you create in your first session enables you to understand Animation of Seasons and Weathers, while having fun with OOPs-based Look block animation.

The Four Seasons Part 2
The part 2 of this project let's you finish what you picked in your first session while having fun with OOPs-based Look block animation.

Plants Growth Part 1
Love plants? The project in this session enables you to understand the animation of different processes involved in a Plants Life Cycle! Go green!

Plants Growth Part 2
Part 2 of the "Plants growth" project lets you practise the animation of different processes involved in a Plants Life Cycle.
3D Modelling


Design a cup
Welcome to the 3D modelling course young developers! This project provides an introduction to 3d modelling, 2D and 3D shapes, grouping and design a 3D model of a cup.

Design a Heart Ring
The "design a heart ring" project enables you to design the heart ring using basic 3D shapes, grouping and alignment in different planes.

Design a Medal
Design a medal using basic different 3D shapes, grouping alignment and rotation as a part of this session.

Design a House
This project introduces you to the concepts of designing a 3D model and grouping multiple 3D objects as you design a house.
AR VR


All about me
In this session, students will learn how to create a 3D model of themselves. They will also learn how to add text and images to their model, and how to create a simple animation.

Treasure Hunt
This project enables the student to create a 3D treasure hunt game and learn how to create a 3D environment, add objects to the environment, and create a path for the user to follow.

Story Time
Students get to learn how to create 3D models of the characters and the objects in the story, and how to animate the characters.

Moon walk
This project allows the student to learn about First Moon Landing ,
MIT APP Inventor


Word Mirror
The project in the first session provides the introduction to App development using MIT App Inventor platform. It includes basic designing and coding for a word mirror project

Camera App
This project provides the introduction to using a camera coponent in an application and click selfies.

Facts App
Students are going to learn how to make an intersting and engagig facts app

Music Buddy App
In this project, students are going to create their own Music Player app to play their favourite songs.
Graphic Designing


Digital Storybook Cover
For the first session, students design digital storybook covers, using shapes for backgrounds, adding text, and learning element positioning and resizing.

Personalised Bookmarks
Students create personalized bookmarks using images or clipart, stylish fonts for names or quotes, and complementary background colors.

Save Water Infographic
Students develop infographics about water conservation, utilizing icons and text to convey saving methods in a visually appealing format.

Board Game
Students design a basic board game, creating a path with numbered spaces, designing tokens with shapes and colors, and establishing rules.
HTML CSS


Digital Storybook
This Project encourages the student to build their first website consisting of their creative stories and poems using primary HTML tags ,<br> tag and <hr> tag.

E-Travel Journal
This Project encourages the student to maintain an online journal. Each entry can be a new webpage where they write about their daily experiences, thoughts, and feelings. They can also learn about headings and paragraph Tag.

Coffee Cup
This Project encourages the student to create a digital recipe book where student can add their favorite recipes. They can include images, ingredients, and instructions. This project introduces them to image insertion and list

Scoop Troop
This Project encourages the student to create a restaurant website for ice creams.Ice Cream Price list will be designed using html table tag .
Minecraft


Snowman in the Snow land!
The first project on this module introduces students to Minecraft Game Interface, Game Controls, Code Builder, Coding Blocks, Coordinate Systems, Commands, Inventory Control etc. The project idea focusses on the development of a Snowman with the help of blocks from Minecraft Inventory.

The Scary Escape!
The project covers the fundamentals of Minecraft navigation, Player commands, Events block, and concept of Event Handlers by implementing an adventurous escape game.

Let us Teleport!
This session introduces the coding concept of coordinates, outlining the difference between relative position and world position along with development of games based on the implementation of coordinate concepts.

Striders Adventure
Concept of variables in programming, variable declaration, initialization and updation, World and Player Coordinate Systems, Position blocks along with the implementation of same using Minecraft MakeCode programming are some concepts you practise today.
Virtual Robotics


Moving The Robot
For the first session, students explore the VEXcode VR platform and learn to move the robot in the left/right/forward and backward directions.

Drawing Shapes
This project enables the students to understand about the use of pen tool in VEXcode VR platform.

Eye Sensors
Students learn about the concepts of loops & Sensors and the use of 'front eye' sensor in the VR Robot in VEXcode VR platform.

Dynamic Wall Maze
This session helps the students to understand about the concepts of repeat until loop & conditional statements (If/ If/else conditions) in VEXcode VR platform.
Certificate

Block Based Coding Foundation-Beginner
This Certificate of Achievement will be awarded on completion of Scientific + Math Exploration Module with high scores. All participants will be eligible for a Certificate of Participation.
Event Handling
Variable Use
Game Mechanics

Visual Design-Beginner
This Certificate of Achievement will be awarded on completion of 3D Modelling Module with high scores. All participants will be eligible for a Certificate of Participation.
Design Principles
Color Schemes
Typography Basics
Parental Guidance

This program is best suited for kids aged 7 years and above. Younger kids will need significant adult assistance as coders are required to manage technical issues that may arise during class.
90
1:1 Classes
$1849
taxes not included
Live video meetings
Ages 8-12 4-6
60 min

Frequently Asked Questions


Are the teachers specialized in teaching children?
Yes, all our teachers are highly qualified and experienced in teaching children aged 6-16. We only select the top candidates from all the applications. They undergo extensive training before conducting classes.
How can I become a teacher at BrightCHAMPS?
We're constantly looking to onboard talented educators with us. Click here to apply for a teacher position. Our team will review your application and reach out if your profile fits our requirements.
Can I request a specific teacher for my child?
Yes, you can request a specific teacher for your child and we will do our best to accommodate the request based on availability. Our goal is to match students with instructors who best align with their learning needs.
Do the teachers use a specific teaching methodology?
We understand that teaching young students requires a different approach. That's why every teacher we onboard makes sure that they use interactive, hands-on and project-based methods of learning in class.
Can I change my child’s teacher if needed?
Yes, if you feel another instructor would be a better fit, you can request a change based on availability. Through our AI support, select 'Teacher Related Concerns', BrightBuddy will ask some questions and raise the request for you.


