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rating

Coding Accelerator IV

Beginner Coding Class for Kids (Grades 7 to 12)

rating

4.81/5 (2,010 Ratings)

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30 Live 1:1 Sessions

NZ$2099

NZ$1899

Price/Class NZ$63.30

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143 parent reviews received this week

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1973 minutes of class completed today

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163 students enrolled in last 5 days

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356 live students currently learning

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708 children visited this page in last 5 minutes

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143 parent reviews received this week

bulb

1973 minutes of class completed today

bulb

163 students enrolled in last 5 days

bulb

356 live students currently learning

bulb

708 children visited this page in last 5 minutes

bulb

143 parent reviews received this week

bulb

1973 minutes of class completed today

bulb

163 students enrolled in last 5 days

bulb

356 live students currently learning

bulb

708 children visited this page in last 5 minutes

NZ$2099

NZ$1899

Home > Courses > Robotics Classes for Kids > Beginner Coding Class for Kids (Grades 7 to 12)

Program Overview

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Personalized attention

Learn Coding at your own pace with a teacher focused only on you

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Teacher-led sessions

Real-time interaction and feedback with a dedicated teacher

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60 minutes per session

Deep-dive into topics with focused 60-minute sessions

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12-18 age group

Tailored for curious learners in the 12-18 age group

What’s Included

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30 Interactive lessons

Built to engage

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English

language instruction

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Lifetime access

to course materials

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Certificate

is awarded upon completion

Activity Overview

Grades 7 to 12

Advanced

Building on the basics, this course helps teens create interactive apps, explore AI concepts, and design graphics in 30 engaging sessions.

Learning Goals

  • Apply coding skills to build interactive apps
  • Understand basic AI and machine learning concepts
  • Enhance creativity through digital design projects
  • Improve problem-solving and storytelling abilities

Lessons

Coding Fundamentals

Featured
Project

Piano Tiles

Develop a tile-clicking game based on a piano theme.

Project

Platformer

Construct a platform-based game incorporating various hurdles.

Project

Police Chaser - Part 1

Design a car racing game that involves potential arrests for rule violations.

Project

Police Chaser - Part 2

Implement a car racing simulation with an emphasis on law enforcement consequences for misconduct.

AI/ML

Featured
Project

Smart Traffic Light

Traffic management using text recognition models. Text is converted into signals identifiable by vehicles. The focus is to train a text model, demonstrate text detection by machines, and apply voice models to real-world scenarios.

Project

Email AI

Use AI to filter emails. Text is recognized, and if it comes from known contacts or contains important information, it is sent to the inbox. Messages from unknown contacts or untrained texts are sent to the spam folder.

Project

What's your share?

Visualize mathematical concepts with practical objects. Example: equally distributing pizza slices among friends.

Project

Self Driving Car

Create a self-learning model using Scratch to guide a car to its destination. Students will develop a text model for destination input. The car uses sensors and the text model to identify its path.

App Development

Featured
Project

Speak/Translate App

Introduction to the Thunkable platform, 'User Interface', 'Text to Speech' components, and block building. Development of a "Speak Up App".

Project

Guess Who?

Learning image recognition and AI through creating an Image Recognition app in Thunkable.

Project

Quiz App

Understanding 'vertical scroll arrangement' and 'Variable' concepts in Thunkable. Application of these through a Quiz App.

Project

BMI Calculator

Grasping the idea of color codes for health status and reinforcing it through the development of a BMI Calculator app in Thunkable.

Certificate

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Block Based Coding Foundation

This Certificate of Achievement will be awarded on completion of Coding Fundamentals Module with high scores. All participants will be eligible for a Certificate of Participation.

Event Handling

Variable Use

Game Mechanics

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App Development

This Certificate of Achievement will be awarded on completion of App Development Module with high scores. All participants will be eligible for a Certificate of Participation.

UI/UX Principles

Basic Interactivity

App Prototyping

Parental Guidance

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This program is best suited for kids aged 7 years and above. Younger kids will need significant adult assistance as coders are required to manage technical issues that may arise during class.

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Ratings & Reviews

4.81
/5
Based on
2010 ratings

5star

87%

4star

10%

3star

2%

2star

0%

1star

1%

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DN

Diana Nguyen
starstarstarstarstar

I've noticed a significant improvement in my son's English after he enrolled in this program. The hands-on approach made learning engaging for him.

25 May, 2024

MJ

Mila Jansen
starstarstarstarstar

My daughter's excitement for Robotics has grown tremendously! She loves sharing how she learned to program and build her own robot.

18 Jan, 2023

AT

An Tran
starstarstarstarstar

I never thought AI could be so much fun! The course helped me translate complex ideas into everyday language, and by the end, I had my own personal GenAI portfolio.

18 Oct, 2023

EJ

Emily Johnson
starstarstarstarstar

The English course focused on PET/KET plus VN secondary curriculum mastery. I loved working on the 'Global Citizens' project where we wrote blogs and debated eco-topics. It helped me really understand spoken English and ...read more

09 May, 2025

FA

Fatima Al-Mansoori
starstarstarstarstar

I loved the Coding course! The combination of creativity and technology was perfect, especially when we explored graphic design and AR/VR.

29 Nov, 2024

AA

Aisha Al-Farsi
starstarstarstarstar

The Financial Literacy course helped me create a plan for my savings. The budgeting scavenger hunt was especially enjoyable and informative!

16 Jun, 2024

LM

Lucas Martinez
starstarstarstarstar

The experiential activities made the bootcamp enjoyable! I gained real-world skills in communication that I will use throughout my career.

08 May, 2023

JM

Julia Morris
starstarstarstarstar

I am impressed with how much my child has learned in this English course, particularly through the experiential activities like podcasting and speeches.

20 Mar, 2024

IH

Intan Halim
starstarstarstarstar

In Grade-10 Geometry, I learned more than just theories; I actively applied right-triangle trigonometry to real-life scenarios. Our projects helped cement these concepts in my mind.

18 Feb, 2025

AA

Amina Al-Fahad
starstarstarstarstar

The improvements in my child's English have been remarkable. The engaging classroom activities have helped her learn how to deliver effective pitches with confidence.

20 Mar, 2025

30

1:1 Classes

NZ$253.20 per month

4 Classes per month

NZD63.30 per class)

60 min


Live video meetings

Ages 8-12

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Frequently Asked Questions

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Can I get the recording of the classes for my child?

Arrow Up

To ensure student privacy, we do not provide recordings. However, detailed class notes, projects and activities are shared after each session for kids to revise at their own pace.

How is my child’s data and privacy protected?

Arrow Up

BrightCHAMPS strictly follows Children’s Online Privacy Protection Act (COPPA) guidelines. We do not collect more data than necessary. Our systems and staff are trained to ensure a safe and private learning space.

What devices or softwares are needed for classes?

Arrow Up

A basic laptop or desktop with internet access is perfect. Classes typically run on Zoom. We’ll guide you with any other platform setup instructions (if required) before the course begins!

What age group are BrightCHAMPS courses designed for?

Arrow Up

All our programs and courses are designed for children aged 6-16 years, with structured learning paths tailored to their age and skill level. We recommend at least two sessions (1 hour each) per week for the best learning experience for this age group.

What devices or softwares are needed for classes?

Arrow Up

A basic laptop or desktop with internet access is perfect. Classes typically run on Zoom. We’ll guide you with any other platform setup instructions (if required) before the course begins!

How will Harvard help in my child’s journey with BrightCHAMPS?

Arrow Up

Through our partnership with Harvard Business Publishing Education, we integrate Harvard ManageMentor® courses into our curriculum, providing kids with interactive online access.

How are BrightCHAMPS classes conducted?

Arrow Up

Our classes are conducted live on BrightCHAMPS' platform, where students engage with teachers in real time. We offer one-on-one sessions to ensure every student gets personalized attention and learning experience.

Can I reschedule or cancel classes, if needed?

Arrow Up

We offer flexible scheduling of classes. You can reschedule or cancel classes 2 hours before the session based on availability and learning preferences through the Student Dashboard.

What age group are BrightCHAMPS courses designed for?

Arrow Up

All our programs and courses are designed for children aged 6-16 years, with structured learning paths tailored to their age and skill level. We recommend at least two sessions (1 hour each) per week for the best learning experience for this age group.

Is there any homework or outside practice required?

Arrow Up

While there’s no mandatory homework, we do encourage optional practice tasks, projects or games that reinforce class concepts which help your child apply their learning in a fun and engaging way.

Does my child need prior experience in these courses or any other subjects?

Arrow Up

No prior experience is required for any of our programs. Our curriculum is designed to accommodate both beginners and advanced learners, with structured lesson plans.

How will Harvard help in my child’s journey with BrightCHAMPS?

Arrow Up

Through our partnership with Harvard Business Publishing Education, we integrate Harvard ManageMentor® courses into our curriculum, providing kids with interactive online access.

Can I get the recording of the classes for my child?

Arrow Up

To ensure student privacy, we do not provide recordings. However, detailed class notes, projects and activities are shared after each session for kids to revise at their own pace.

How is my child’s data and privacy protected?

Arrow Up

BrightCHAMPS strictly follows Children’s Online Privacy Protection Act (COPPA) guidelines. We do not collect more data than necessary. Our systems and staff are trained to ensure a safe and private learning space.

Can I reschedule or cancel classes, if needed?

Arrow Up

We offer flexible scheduling of classes. You can reschedule or cancel classes 2 hours before the session based on availability and learning preferences through the Student Dashboard.

Is there any homework or outside practice required?

Arrow Up

While there’s no mandatory homework, we do encourage optional practice tasks, projects or games that reinforce class concepts which help your child apply their learning in a fun and engaging way.

Does my child need prior experience in these courses or any other subjects?

Arrow Up

No prior experience is required for any of our programs. Our curriculum is designed to accommodate both beginners and advanced learners, with structured lesson plans.

How are BrightCHAMPS classes conducted?

Arrow Up

Our classes are conducted live on BrightCHAMPS' platform, where students engage with teachers in real time. We offer one-on-one sessions to ensure every student gets personalized attention and learning experience.