Program Overview
Personalized attention
Learn Coding at your own pace with a teacher focused only on you
Teacher-led sessions
Real-time interaction and feedback with a dedicated teacher
60 minutes per session
Deep-dive into topics with focused 60-minute sessions
8-12 age group
Tailored for curious learners in the 8-12 age group
What’s Included

150 Interactive lessons
Built to engage

English
language instruction

Lifetime access
to course materials

Certificate
is awarded upon completion
Activity Overview

Grades 4 to 6

Intermediate
Comprehensive course covering coding, app & game creation, 3D design, AR/VR, robotics, and programming languages like Python.

Learning Goals
- Develop strong coding skills including loops and conditionals
- Build advanced problem-solving and coding expertise
- Create complex apps, games, and digital projects
- Learn real-world tech like robotics, AR, VR, and programming
Lessons

Snake II
Develop a snake game by applying complex cloning techniques.

Geometric Rides
Create different geometric shapes using the pen extension tool.

My Birthday Party
Understand and create animations using different blocks.

DJ - The Music Explorer
Create a virtual DJ by utilizing different sound blocks for music exploration.
App Development


Lets Doodle
Use canvas, slider, and loading Icon components in Thunkable by creating a "Let's Doodle" app.

Movies and Reviews
Develop a Movies and Reviews app using Dataviewer and data source components in Thunkable.

Guess Who?
Introduce Image Recognizer and AI concepts in Thunkable by creating an Image Recognition app.

FRIENDS
Introduce sounds, loops, and webviewer in Thunkable by creating a F.R.I.E.N.D.S app.
Scientific Exploration


Digestive System Part 5
Code the stomach and small intestine in the digestive system.

Life Cycle of a Plant Part 1
Understand plant life cycles and photosynthesis.

Life Cycle of a Plant Part 2
Solve coding puzzles and learn about pollination.

Life Cycle of a Plant Part 3
Clone sprites through coding with randomization.
Codimath


Strange Sphere
Create a project explaining surface area and volume of different objects.

Dividend Verification
Learn division verification and create an educational video in Scratch.

Data Handling
Explore data handling with percentages and create a Scratch project to explain it.

Shopkeeper's Sales Idea
Create an animation using profit and loss concepts and a shopkeeper's sales idea.
AI/ML


Flobzy-My family Part-1
Use webcam gestures to properly care for your pet.

Sort Things Out!
Categorize living and non-living things.

Home Automation
Automate electrical appliances.

Customized Gifting
Select gifts based on a personality questionnaire.
3d Modelling


Hot Air Balloon
Create a streamlined hot air balloon.

Design a Coffee Mug
Create a vertical coffee mug design.

Design a Keychain
Design a personalized key chain with a hollow feature.

Design a Room
Design a room with inventories.
AR/VR


Pick me Please
Choose a person to play a bowling game.

Hogwarts Calling
Create a 3D environment and upload objects to it, get familiarize with the platform.

Treasure Hunt
Develop a 3D game where hidden objects are found based on hints.

Trip to the Moon
Create a captivating animation for a rocket launch to the moon.
Electronics


Sensors
Build circuits based on sensors and understand their operations.

Introduction, concept of electricity
Learn about electricity facts, discoveries, and valid/non-valid circuits.

Types of loads and circuits
Explore power-consuming devices, their role, and circuit connections.

Measurement of electrical properties
Study devices for measuring current, voltage, resistance, and their associated circuits.
Introduction to Python


Childhood Friend
Understand Logical Operators through Flow controls.

Bridge Activity -1
Transition from block coding to Syntax coding, understanding syntax attributes through the "Bridge activity."

Hello World
Introduce Python and the Block Python Interface through the program "Print Hello World"

Draw your Imagination
Introduce Turtle and algorithm sequencing through creating patterns like Square, Circle, and Triangle.
Python Advanced


Sum of List of Numbers - 1
Learn about Python Flow controls, including Range functions and else if condition, and create small programs.

Shopping Chatbot
Introduce Python basics and create a program to print "Hello World" using print() and input functions.

Watch your steps(Algorithms)
Explore Algorithms and Comments in Python through definitions and examples.

Swapping Values and Finding Greater Values
Understand Indentation and variables in Python and create programs to learn about Variables and Indentation rules.
Design Thinking


How Do You Feel?
Introduce user experience.

Think Out of The Box
Introduce "Design Thinking".

Invent a Sport
Learn the five stages of design thinking.

How Do I Get Ideas?
Explore "Ideation and Prototyping".
HTML and CSS


Sustainable Living Part 4
Add multiple images in a row using CSS styling.

Shopping Website Part 7
Learn about forms and their properties.

My Profile Part 1
Introduction to HTML and basic tags, along with CSS styling.

My Profile Part 2
Introduction to internal and external CSS, adding content to a webpage, and more CSS styling.
Certificate

Coding Foundation
This Certificate of Achievement will be awarded on completion of Coding Fundamentals Module with high scores. All participants will be eligible for a Certificate of Participation.
Logic Building
Intermediate Loops
Conditional Logic



App Development
This Certificate of Achievement will be awarded on completion of App Development Module with high scores. All participants will be eligible for a Certificate of Participation.
UI/UX Principles
Basic Interactivity
App Prototyping



Block Based Coding Foundation
This Certificate of Achievement will be awarded on completion of Scientific Exploration Module with high scores. All participants will be eligible for a Certificate of Participation.
Event Handling
Variable Use
Game Mechanics



Visual Design
This Certificate of Achievement will be awarded on completion of 3d Modelling Module with high scores. All participants will be eligible for a Certificate of Participation.
Design Principles
Color Schemes
Typography Basics



Python - Beginner Level
This Certificate of Achievement will be awarded on completion of Introduction to Python Module with high scores. All participants will be eligible for a Certificate of Participation.
Data Structures
Control Structures
Basic Scripting



Web Development
This Certificate of Achievement will be awarded on completion of Design Thinking Module with high scores. All participants will be eligible for a Certificate of Participation.
HTML/CSS Design
JavaScript Basics
Page Layouts


Parental Guidance

This programme is best suited for kids aged 7 years and above. Younger kids will need significant adult assistance as coders are required to manage technical issues that may arise during class.


Frequently Asked Questions


What age group are BrightCHAMPS courses designed for?

All our programmes and courses are designed for children aged 6-16 years, with structured learning paths tailored to their age and skill level. We recommend at least two sessions (1 hour each) per week for the best learning experience for this age group.
How is my child’s data and privacy protected?

BrightCHAMPS strictly follows Children’s Online Privacy Protection Act (COPPA) guidelines. We do not collect more data than necessary. Our systems and staff are trained to ensure a safe and private learning space.
Can I get the recording of the classes for my child?

To ensure student privacy, we do not provide recordings. However, detailed class notes, projects, and activities are shared after each session for kids to revise at their own pace.
Is there any homework or outside practice required?

While there’s no mandatory homework, we do encourage optional practice tasks, projects, or games that reinforce class concepts which help your child apply their learning in a fun and engaging way.
How will Harvard help in my child’s journey with BrightCHAMPS?

Through our partnership with Harvard Business Publishing Education, we integrate Harvard ManageMentor® courses into our curriculum, providing kids with interactive online access.
How are BrightCHAMPS classes conducted?

Our classes are conducted live on BrightCHAMPS' platform, where students engage with teachers in real time. We offer one-on-one sessions to ensure every student gets personalised attention and learning experience.
What devices or softwares are needed for classes?

A basic laptop or desktop with internet access is perfect. Classes typically run on Zoom. We’ll guide you with any other platform setup instructions (if required) before the course begins!
Does my child need prior experience in these courses or any other subjects?

No prior experience is required for any of our programmes. Our curriculum is designed to accommodate both beginners and advanced learners, with structured lesson plans.
Can I reschedule or cancel classes, if needed?

We offer flexible scheduling of classes. You can reschedule or cancel classes 2 hours before the session based on availability and learning preferences through the Student Dashboard.