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Coding Achiever IV - Group

Intermediate Coding Class for Kids (Grades 7 to 12)

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4.71/5 (6,402 Ratings)

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90 Live Group Sessions

C$2620

C$2358

Price/Class C$26.20

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1269 children visited this page in last 5 minutes

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406 live students currently learning

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1095 minutes of class completed today

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240 parent reviews received this week

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281 students enrolled in last 3 days

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1269 children visited this page in last 5 minutes

bulb

406 live students currently learning

bulb

1095 minutes of class completed today

bulb

240 parent reviews received this week

bulb

281 students enrolled in last 3 days

bulb

1269 children visited this page in last 5 minutes

bulb

406 live students currently learning

bulb

1095 minutes of class completed today

bulb

240 parent reviews received this week

bulb

281 students enrolled in last 3 days

C$2620

C$2358

Home > Courses > Math Classes for Kids > Intermediate Coding Class for Kids (Grades 7 to 12)

Program Overview

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Group sessions

Learn Coding with your peers

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Teacher-led sessions

Real-time interaction and feedback with a dedicated teacher

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60 minutes per session

Deep-dive into topics with focused 60-minute sessions

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12-18 age group

Tailored for curious learners in the 12-18 age group

What’s Included

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90 Interactive lessons

Built to engage

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English

language instruction

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Lifetime access

to course materials

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Certificate

is awarded upon completion

Activity Overview

Grades 7 to 12

Advanced

This course takes coding further with advanced app development, AI/ML fundamentals, web design, and Python programming to boost tech and creative abilities.

Learning Goals

  • Build sophisticated apps with user-friendly designs
  • Explore AI, machine learning, and smart tech in depth
  • Create websites and develop visual content skills
  • Learn Python programming including functions and loops

Lessons

Introduction to Python

Featured
Project

Daily Tracker

This project enables the student to learn about python programming, implementing print() and input() to display the output and get the input from user.

Project

Space Trip

This project teaches students about data types, operators, and helps them calculate their budget for a space trip.

Project

Secret Code

This project enable the student to use conditional statements in an adventure game. User will input a secret code to start the adventure and make choices that determine their journey.

Project

Loopy Loop

This project helps students to learn about loops and implementing the concept in pattern printing, and generating a multiplication table.

Graphic Design

Featured
Project

Effects of Littering

Students focus on the issue of littering in their community. They can use Canva to design posters and infographics that educate the community about the effects of littering.

Project

Tracking assignments App Design

Students recognize that their school lacks an efficient method for tracking homework assignments. Using Canva, they could design an interface for a homework tracking app.

Project

Eco-friendly Product Campaign

Students can develop a campaign for a fictional eco-friendly product, such as reusable snack bags. They can use Canva to design the product’s packaging, logo, and advertising materials.

Project

Virtual Art Exhibition

Students can create a virtual art exhibition to showcase student art. They can use Canva to design the layout, banners, and virtual plaques.

Javascript

Featured
Project

Stopwatch

The project introduces a stopwatch application in JavaScript, allowing users to measure elapsed time with start, stop, and reset functionality.

Project

Countdown Timer

The project focuses on creating a countdown timer using JavaScript, enabling users to set a specific time and count down to zero with optional sound alerts.

Project

To-do List 1

The project involves building a basic to-do list application using JavaScript, enabling users to add, delete, and mark tasks as completed.

Project

To-do List 2

This project expands on the previous to-do list application by incorporating additional features such as task prioritization, due dates, and task filtering based on different criteria.

Computational Thinking

Featured
Project

My Story Adventure

The "My Story Adventure" project provides a platform for users to nurture their storytelling prowess, enhance their computational thinking skills, and explore their creative potential. It enables them to share their narratives with others, whether it be a gripping adventure, a touching tale, or an enchanting journey, with limitless possibilities to bring their distinct stories to vivid existence

Project

Virtual Pet Simulation

In this session, sharpen your coding skills, nurture your pet, and create an engaging experience that will keep you entertained for hours. The well-being of your virtual pet is in your hands!

Project

Racing Game

Using your coding skills, you will bring the racing game to life, implementing features such as acceleration, steering, and collision detection. Customize your race car's appearance and performance, and race against computer-controlled opponents or challenge your friends to a head-to-head competition.

Project

Basketball Game

In this thrilling project, you will create an interactive basketball game where players can test their shooting skills and aim for high scores.

HTML CSS

Featured
Project

Biography Website Part-1

The project introduces the development of a Biography Website Part-1, where users can create a visually appealing and interactive website that showcases the biography of a person, highlighting their achievements, experiences, and personal journey.

Project

Biography Website Part-2

The project continues with Biography Website Part-2, building upon the foundation of Part-1 and enhancing the biography website with additional features such as image galleries, interactive timelines, and dynamic content to create a comprehensive and engaging user experience.

Project

Online Food Website Part-1

The project introduces the creation of an Online Food Website Part-1, allowing users to develop a responsive and user-friendly online platform where customers can browse menus, view food items, and place orders for delivery or pickup, providing a seamless and convenient food ordering experience.

Project

Online Food Website Part-2

In the next phase, the project progresses to Online Food Website Part-2, expanding on the functionalities of Part-1 by integrating secure payment options, order tracking, and user accounts. This enables customers to manage their orders, track deliveries, and provide feedback for an enhanced online food ordering experience.

App Development

Featured
Project

SafeCode Generator App

In your first session, the primary goal of SafeCode App is to simplify the process of creating strong and complex passwords, Understanding the importance of having a secured and safe password to prevent unauthorized access or data breaches.

Project

Art Attack

Create some masterpieces on the Canvas on your next project This project lets you create an interesting drawing application using canvas

Project

Portfolio App

Students are going to learn creating an amzing User Interface and also about various design components and their uses.

Project

Let's Connect App

Students will create their first dynamic chat application using interactive User Interface and realtime database.

Java

Featured
Project

Hello Java!

The project introduces students to the fundamental concepts and setup of Java programming environment.

Project

Fun Calculator

The project introduces students to variables, data types, operators, and keywords in Java.

Project

Student Report Card

The project focuses on object-oriented programming concepts, including classes and objects.

Project

Discounted Purchase Assistant

The project introduces students to flow control in Java through if-else statements, enabling them to make conditional decisions.

AI ML

Featured
Project

Waste Classification

In the first session, student will develop a waste sorting system and trained a model to classify waste as organic or inorganic.

Project

Elemental Pokémon Sorting

In this project student will use machine learning to sort Pokémon by their elemental type.

Project

Wonders of the World

Student will explore and recognize different wonders of the world and train the machine learning model to recognise sounds

Project

AI Skyforce

In this project, students will learn how to train a machine model to recognize different numbers and create a game where the model predicts the correct angle to hit a target.

Certificate

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Python - Beginner Level-Advanced

This Certificate of Achievement will be awarded on completion of Introduction to Python Module with high scores. All participants will be eligible for a Certificate of Participation.

Data Structures

Control Structures

Basic Scripting

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Web Development-Advanced

This Certificate of Achievement will be awarded on completion of Graphic Design Module with high scores. All participants will be eligible for a Certificate of Participation.

HTML/CSS Design

JavaScript Basics

Page Layouts

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Javascript Development-Advanced

This Certificate of Achievement will be awarded on completion of Javascript Module with high scores. All participants will be eligible for a Certificate of Participation.

Interactive Elements

API Basics

Debugging

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Web Development-Advanced

This Certificate of Achievement will be awarded on completion of HTML CSS Module with high scores. All participants will be eligible for a Certificate of Participation.

HTML/CSS Design

JavaScript Basics

Page Layouts

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App Development-Advanced

This Certificate of Achievement will be awarded on completion of App Development Module with high scores. All participants will be eligible for a Certificate of Participation.

UI/UX Principles

Basic Interactivity

App Prototyping

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Java (Elite Honors)-Advanced

This Certificate of Achievement will be awarded on completion of Java Module with high scores. All participants will be eligible for a Certificate of Participation.

Object-Oriented Design

Basic Algorithms

Exception Handling

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Machine Learning-Advanced

This Certificate of Achievement will be awarded on completion of AI ML Module with high scores. All participants will be eligible for a Certificate of Participation.

Basic Concepts

Data Preprocessing

Model Building

Parental Guidance

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This program is best suited for kids aged 7 years and above. Younger kids will need significant adult assistance as coders are required to manage technical issues that may arise during class.

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Ratings & Reviews

4.71
/5
Based on
6402 ratings

5star

79%

4star

16%

3star

3%

2star

1%

1star

1%

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DN

Diana Nguyen
starstarstarstarstar

I've noticed a significant improvement in my son's English after he enrolled in this program. The hands-on approach made learning engaging for him.

25 Jun, 2024

MJ

Mila Jansen
starstarstarstarstar

My daughter's excitement for Robotics has grown tremendously! She loves sharing how she learned to program and build her own robot.

01 Jan, 2024

AT

An Tran
starstarstarstarstar

I never thought AI could be so much fun! The course helped me translate complex ideas into everyday language, and by the end, I had my own personal GenAI portfolio.

22 Dec, 2024

EJ

Emily Johnson
starstarstarstarstar

The English course focused on PET/KET plus VN secondary curriculum mastery. I loved working on the 'Global Citizens' project where we wrote blogs and debated eco-topics. It helped me really understand spoken English and ...read more

23 Dec, 2024

AA

Aisha Al-Farsi
starstarstarstarstar

The Financial Literacy course helped me create a plan for my savings. The budgeting scavenger hunt was especially enjoyable and informative!

21 Feb, 2024

FA

Fatima Al-Mansoori
starstarstarstarstar

I loved the Coding course! The combination of creativity and technology was perfect, especially when we explored graphic design and AR/VR.

07 Nov, 2023

LM

Lucas Martinez
starstarstarstarstar

The experiential activities made the bootcamp enjoyable! I gained real-world skills in communication that I will use throughout my career.

15 Oct, 2023

JM

Julia Morris
starstarstarstarstar

I am impressed with how much my child has learned in this English course, particularly through the experiential activities like podcasting and speeches.

16 Sep, 2023

IH

Intan Halim
starstarstarstarstar

In Grade-10 Geometry, I learned more than just theories; I actively applied right-triangle trigonometry to real-life scenarios. Our projects helped cement these concepts in my mind.

01 Apr, 2024

AA

Amina Al-Fahad
starstarstarstarstar

The improvements in my child's English have been remarkable. The engaging classroom activities have helped her learn how to deliver effective pitches with confidence.

19 Dec, 2023

90

Group Classes

C$104.80 per month

4 Classes per month

CAD26.20 per class)

60 min


Live video meetings

Ages 8-12

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Frequently Asked Questions

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How are BrightCHAMPS classes conducted?

Arrow Up

Our classes are conducted live on BrightCHAMPS' platform, where students engage with teachers in real time. We offer one-on-one sessions to ensure every student gets personalized attention and learning experience.

How will Harvard help in my child’s journey with BrightCHAMPS?

Arrow Up

Through our partnership with Harvard Business Publishing Education, we integrate Harvard ManageMentor® courses into our curriculum, providing kids with interactive online access.

Is there any homework or outside practice required?

Arrow Up

While there’s no mandatory homework, we do encourage optional practice tasks, projects or games that reinforce class concepts which help your child apply their learning in a fun and engaging way.

How is my child’s data and privacy protected?

Arrow Up

BrightCHAMPS strictly follows Children’s Online Privacy Protection Act (COPPA) guidelines. We do not collect more data than necessary. Our systems and staff are trained to ensure a safe and private learning space.

What devices or softwares are needed for classes?

Arrow Up

A basic laptop or desktop with internet access is perfect. Classes typically run on Zoom. We’ll guide you with any other platform setup instructions (if required) before the course begins!

What age group are BrightCHAMPS courses designed for?

Arrow Up

All our programs and courses are designed for children aged 6-16 years, with structured learning paths tailored to their age and skill level. We recommend at least two sessions (1 hour each) per week for the best learning experience for this age group.

Can I get the recording of the classes for my child?

Arrow Up

To ensure student privacy, we do not provide recordings. However, detailed class notes, projects and activities are shared after each session for kids to revise at their own pace.

Can I reschedule or cancel classes, if needed?

Arrow Up

We offer flexible scheduling of classes. You can reschedule or cancel classes 12 hours before the session based on availability and learning preferences through the Student Dashboard.

Does my child need prior experience in these courses or any other subjects?

Arrow Up

No prior experience is required for any of our programs. Our curriculum is designed to accommodate both beginners and advanced learners, with structured lesson plans.