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Coding Starter I

Beginner Coding Class for Kids (Grade 1)

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4.85/5 (606 Ratings)

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6 Live 1:1 Sessions

Rp1061999

Rp1020999

Price/Class Rp170166.50

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681 children visited this page in last 5 minutes

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201 students enrolled in last 10 days

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187 parent reviews received this week

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2034 minutes of class completed today

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354 live students currently learning

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681 children visited this page in last 5 minutes

bulb

201 students enrolled in last 10 days

bulb

187 parent reviews received this week

bulb

2034 minutes of class completed today

bulb

354 live students currently learning

bulb

681 children visited this page in last 5 minutes

bulb

201 students enrolled in last 10 days

bulb

187 parent reviews received this week

bulb

2034 minutes of class completed today

bulb

354 live students currently learning

Rp1061999

Rp1020999

Home > Courses > Coding Classes for Kids > Beginner Coding Class for Kids (Grade 1)

Program Overview

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Personalized attention

Learn Coding at your own pace with a teacher focused only on you

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Teacher-led sessions

Real-time interaction and feedback with a dedicated teacher

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60 minutes per session

Deep-dive into topics with focused 60-minute sessions

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4-6 age group

Tailored for curious learners in the 4-6 age group

What’s Included

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6 Interactive lessons

Built to engage

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English

language instruction

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Lifetime access

to course materials

Activity Overview

Grade 1

Beginner

Students learn coding basics through 6 engaging projects like Geometric Shapes, Alice in Wonderland, and more.

Learning Goals

  • Understand simple coding concepts using shapes and patterns
  • Develop creativity through storytelling and visual design
  • Build problem-solving skills with interactive coding activities
  • Gain confidence in digital tools and logical thinking

Lessons

Scientific + Math Exploration

Featured
Project

The Four Seasons Part 1

Welcome aboard young explorers! The project you create in your first session enables you to understand Animation of Seasons and Weathers, while having fun with OOPs-based Look block animation.

Project

The Four Seasons Part 2

The part 2 of this project let's you finish what you picked in your first session while having fun with OOPs-based Look block animation.

Project

Plants Growth Part 1

Love plants? The project in this session enables you to understand the animation of different processes involved in a Plants Life Cycle! Go green!

Project

Plants Growth Part 2

Part 2 of the "Plants growth" project lets you practise the animation of different processes involved in a Plants Life Cycle.

3D Modelling

Featured
Project

Design a cup

Welcome to the 3D modelling course young developers! This project provides an introduction to 3d modelling, 2D and 3D shapes, grouping and design a 3D model of a cup.

Project

Design a Heart Ring

The "design a heart ring" project enables you to design the heart ring using basic 3D shapes, grouping and alignment in different planes.

Project

Design a Medal

Design a medal using basic different 3D shapes, grouping alignment and rotation as a part of this session.

Project

Design a House

This project introduces you to the concepts of designing a 3D model and grouping multiple 3D objects as you design a house.

AR VR

Featured
Project

All about me

In this session, students will learn how to create a 3D model of themselves. They will also learn how to add text and images to their model, and how to create a simple animation.

Project

Treasure Hunt

This project enables the student to create a 3D treasure hunt game and learn how to create a 3D environment, add objects to the environment, and create a path for the user to follow.

Project

Story Time

Students get to learn how to create 3D models of the characters and the objects in the story, and how to animate the characters.

Project

Moon walk

This project allows the student to learn about First Moon Landing ,

MIT APP Inventor

Featured
Project

Word Mirror

The project in the first session provides the introduction to App development using MIT App Inventor platform. It includes basic designing and coding for a word mirror project

Project

Camera App

This project provides the introduction to using a camera coponent in an application and click selfies.

Project

Facts App

Students are going to learn how to make an intersting and engagig facts app

Project

Music Buddy App

In this project, students are going to create their own Music Player app to play their favourite songs.

Graphic Designing

Featured
Project

Digital Storybook Cover

For the first session, students design digital storybook covers, using shapes for backgrounds, adding text, and learning element positioning and resizing.

Project

Personalised Bookmarks

Students create personalized bookmarks using images or clipart, stylish fonts for names or quotes, and complementary background colors.

Project

Save Water Infographic

Students develop infographics about water conservation, utilizing icons and text to convey saving methods in a visually appealing format.

Project

Board Game

Students design a basic board game, creating a path with numbered spaces, designing tokens with shapes and colors, and establishing rules.

HTML CSS

Featured
Project

Digital Storybook

This Project encourages the student to build their first website consisting of their creative stories and poems using primary HTML tags ,<br> tag and <hr> tag.

Project

E-Travel Journal

This Project encourages the student to maintain an online journal. Each entry can be a new webpage where they write about their daily experiences, thoughts, and feelings. They can also learn about headings and paragraph Tag.

Project

Coffee Cup

This Project encourages the student to create a digital recipe book where student can add their favorite recipes. They can include images, ingredients, and instructions. This project introduces them to image insertion and list

Project

Scoop Troop

This Project encourages the student to create a restaurant website for ice creams.Ice Cream Price list will be designed using html table tag .

Minecraft

Featured
Project

Snowman in the Snow land!

The first project on this module introduces students to Minecraft Game Interface, Game Controls, Code Builder, Coding Blocks, Coordinate Systems, Commands, Inventory Control etc. The project idea focusses on the development of a Snowman with the help of blocks from Minecraft Inventory.

Project

The Scary Escape!

The project covers the fundamentals of Minecraft navigation, Player commands, Events block, and concept of Event Handlers by implementing an adventurous escape game.

Project

Let us Teleport!

This session introduces the coding concept of coordinates, outlining the difference between relative position and world position along with development of games based on the implementation of coordinate concepts.

Project

Striders Adventure

Concept of variables in programming, variable declaration, initialization and updation, World and Player Coordinate Systems, Position blocks along with the implementation of same using Minecraft MakeCode programming are some concepts you practise today.

Virtual Robotics

Featured
Project

Moving The Robot

For the first session, students explore the VEXcode VR platform and learn to move the robot in the left/right/forward and backward directions.

Project

Drawing Shapes

This project enables the students to understand about the use of pen tool in VEXcode VR platform.

Project

Eye Sensors

Students learn about the concepts of loops & Sensors and the use of 'front eye' sensor in the VR Robot in VEXcode VR platform.

Project

Dynamic Wall Maze

This session helps the students to understand about the concepts of repeat until loop & conditional statements (If/ If/else conditions) in VEXcode VR platform.

Certificate

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Block Based Coding Foundation-Beginner

This Certificate of Achievement will be awarded on completion of Scientific + Math Exploration Module with high scores. All participants will be eligible for a Certificate of Participation.

Event Handling

Variable Use

Game Mechanics

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Visual Design-Beginner

This Certificate of Achievement will be awarded on completion of 3D Modelling Module with high scores. All participants will be eligible for a Certificate of Participation.

Design Principles

Color Schemes

Typography Basics

Parental Guidance

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This program is best suited for kids aged 7 years and above. Younger kids will need significant adult assistance as coders are required to manage technical issues that may arise during class.

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Ratings & Reviews

4.85
/5
Based on
606 ratings

5star

89%

4star

9%

3star

1%

2star

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1star

1%

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GR

Giovanni Rossi
starstarstarstarstar

The Coding course was fantastic! I loved exploring the basics of coding through fun apps and games. My favorite project was building a simple app, which helped me develop real-world problem-solving skills.The Coding cour...read more

09 Jan, 2025

SN

Siti Nuraini
starstarstarstarstar

I was amazed at how much my son learned in the Coding program. He enjoyed building real-world apps and creating games, which really boosted his confidence in technology.

06 Feb, 2025

JD

Julien Durand
starstarstarstarstar

This Coding course opened my eyes to the world of programming! I loved the interactive games and the projects were fun—especially working on game development!

19 Apr, 2025

KT

Kevin Tan
starstarstarstarstar

I really enjoyed the Coding Fundamentals program. The classes helped me learn the basics of coding while creating apps. It was a great hands-on experience!

22 Apr, 2024

FA

Fahad Al-Salem
starstarstarstarstar

My daughter loved the Coding program! She found exploring the basics of coding through interactive projects exciting and it really helped her think critically.

18 Oct, 2024

EJ

Emily Johnson
starstarstarstarstar

The Coding course was awesome! I loved building interactive games and using beginner-friendly tools to create my own app. It was a lot of fun!

05 Mar, 2025

MS

Michael Smith
starstarstarstarstar

I had a blast in the Coding class! The interactive activities allowed me to develop my programming skills and I enjoyed learning through projects.

04 Nov, 2023

AB

Avery Brown
starstarstarstarstar

Coding was so much fun! I loved creating my own games and the projects helped me understand programming better. It truly boosted my creativity!

07 Aug, 2024

JW

Jessica Williams
starstarstarstarstar

I was thrilled with the Coding course my son took. He gained foundational knowledge in programming and developed real-world problem-solving skills through the interactive projects.

23 Aug, 2024

RP

Rani Putri
starstarstarstarstar

The Codingprogram was great! I loved learning about app development and the interactive games really made the concepts stick.

10 May, 2023

6

1:1 Classes

Rp1020999

taxes not included

Live video meetings

Ages 8-12 4-6

60 min

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Frequently Asked Questions

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What age group are BrightCHAMPS courses designed for?

Arrow Up

All our programs and courses are designed for children aged 6-16 years, with structured learning paths tailored to their age and skill level. We recommend at least two sessions (1 hour each) per week for the best learning experience for this age group.

Can I get the recording of the classes for my child?

Arrow Up

To ensure student privacy, we do not provide recordings. However, detailed class notes, projects and activities are shared after each session for kids to revise at their own pace.

Is there any homework or outside practice required?

Arrow Up

While there’s no mandatory homework, we do encourage optional practice tasks, projects or games that reinforce class concepts which help your child apply their learning in a fun and engaging way.

How are BrightCHAMPS classes conducted?

Arrow Up

Our classes are conducted live on BrightCHAMPS' platform, where students engage with teachers in real time. We offer one-on-one sessions to ensure every student gets personalized attention and learning experience.

What devices or softwares are needed for classes?

Arrow Up

A basic laptop or desktop with internet access is perfect. Classes typically run on Zoom. We’ll guide you with any other platform setup instructions (if required) before the course begins!

Does my child need prior experience in these courses or any other subjects?

Arrow Up

No prior experience is required for any of our programs. Our curriculum is designed to accommodate both beginners and advanced learners, with structured lesson plans.

Can I reschedule or cancel classes, if needed?

Arrow Up

We offer flexible scheduling of classes. You can reschedule or cancel classes 12 hours before the session based on availability and learning preferences through the Student Dashboard.

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