Program Overview
Personalized attention
Learn Coding at your own pace with a teacher focused only on you
Teacher-led sessions
Real-time interaction and feedback with a dedicated teacher
60 minutes per session
Deep-dive into topics with focused 60-minute sessions
12-18 age group
Tailored for curious learners in the 12-18 age group
What’s Included

30 Interactive lessons
Built to engage

English
language instruction

Lifetime access
to course materials

Certificate
is awarded upon completion
Activity Overview

Grades 7 to 12

Advanced
Building on the basics, this course helps teens create interactive apps, explore AI concepts, and design graphics in 30 engaging sessions.

Learning Goals
- Apply coding skills to build interactive apps
- Understand basic AI and machine learning concepts
- Enhance creativity through digital design projects
- Improve problem-solving and storytelling abilities
Lessons

Platformer
Construct a platform-based game incorporating various hurdles.

Fruit Ninja - Part 1
Create a game that includes real-time video engagement.

Piano Tiles
Develop a tile-clicking game based on a piano theme.

Police Chaser - Part 1
Design a car racing game that involves potential arrests for rule violations.
AI/ML


Sign language for differently abled
Utilize text-to-speech and sign language to depict words with images. For instance, the word "MAP" is identified through corresponding hand signs shown on a webcam.

Smart Traffic Light
Traffic management using text recognition models. Text is converted into signals identifiable by vehicles. The focus is to train a text model, demonstrate text detection by machines, and apply voice models to real-world scenarios.

Email AI
Use AI to filter emails. Text is recognized, and if it comes from known contacts or contains important information, it is sent to the inbox. Messages from unknown contacts or untrained texts are sent to the spam folder.

What's your share?
Visualize mathematical concepts with practical objects. Example: equally distributing pizza slices among friends.
App Development


Clock Part 2
Learning Time components and User interface components, applied through developing an Alarm Clock App in Thunkable.

The Pocket Money App Part 1
Understanding Listview, Datasources, and CRUD Operations for database and UI design. Application in the creation of a Pocket Money App Part-1 in Thunkable.

Speak/Translate App
Introduction to the Thunkable platform, 'User Interface', 'Text to Speech' components, and block building. Development of a "Speak Up App".

Guess Who?
Learning image recognition and AI through creating an Image Recognition app in Thunkable.
Certificate

Block Based Coding Foundation
This Certificate of Achievement will be awarded on completion of Coding Fundamentals Module with high scores. All participants will be eligible for a Certificate of Participation.
Event Handling
Variable Use
Game Mechanics



App Development
This Certificate of Achievement will be awarded on completion of App Development Module with high scores. All participants will be eligible for a Certificate of Participation.
UI/UX Principles
Basic Interactivity
App Prototyping


Parental Guidance

This program is best suited for kids aged 7 years and above. Younger kids will need significant adult assistance as coders are required to manage technical issues that may arise during class.


Frequently Asked Questions


What age group are BrightCHAMPS courses designed for?

All our programs and courses are designed for children aged 6-16 years, with structured learning paths tailored to their age and skill level. We recommend at least two sessions (1 hour each) per week for the best learning experience for this age group.
How is my child’s data and privacy protected?

BrightCHAMPS strictly follows Children’s Online Privacy Protection Act (COPPA) guidelines. We do not collect more data than necessary. Our systems and staff are trained to ensure a safe and private learning space.
Can I get the recording of the classes for my child?

To ensure student privacy, we do not provide recordings. However, detailed class notes, projects and activities are shared after each session for kids to revise at their own pace.
Is there any homework or outside practice required?

While there’s no mandatory homework, we do encourage optional practice tasks, projects or games that reinforce class concepts which help your child apply their learning in a fun and engaging way.
How will Harvard help in my child’s journey with BrightCHAMPS?

Through our partnership with Harvard Business Publishing Education, we integrate Harvard ManageMentor® courses into our curriculum, providing kids with interactive online access.
How are BrightCHAMPS classes conducted?

Our classes are conducted live on BrightCHAMPS' platform, where students engage with teachers in real time. We offer one-on-one sessions to ensure every student gets personalized attention and learning experience.
What devices or softwares are needed for classes?

A basic laptop or desktop with internet access is perfect. Classes typically run on Zoom. We’ll guide you with any other platform setup instructions (if required) before the course begins!
Does my child need prior experience in these courses or any other subjects?

No prior experience is required for any of our programs. Our curriculum is designed to accommodate both beginners and advanced learners, with structured lesson plans.
Can I reschedule or cancel classes, if needed?

We offer flexible scheduling of classes. You can reschedule or cancel classes 2 hours before the session based on availability and learning preferences through the Student Dashboard.